Viscera Cleanup Detail

Viscera Cleanup Detail

E1M1 Remake! (outdated)
65 条留言
Arctica!betagroove  [作者] 2023 年 7 月 20 日 上午 3:13 
Well, more like just barely working, not updated and supported. But you're right, I'll post a link in the description
KING-TYPO 2023 年 7 月 17 日 下午 3:18 
if this is outdated why not remove it?? or link to the updated and supported version in the description?
{ST}jkcrmptn 2023 年 7 月 16 日 上午 12:03 
no problem
Arctica!betagroove  [作者] 2023 年 7 月 16 日 上午 12:00 
Thanks! People in the comments seem to have still been interested in this, so great job on preserving the maps!
{ST}jkcrmptn 2023 年 7 月 15 日 下午 11:52 
Hey i ended up re uploading it its one of the newest thing just want people to be able all the maps that have been made for this game
Arctica!betagroove  [作者] 2023 年 7 月 15 日 下午 11:50 
If you care enough for the map, you can absolutely reupload! Though the map is HIGHLY sub-par
{ST}jkcrmptn 2023 年 7 月 14 日 下午 9:47 
Hey if you want i could reupload this or send the files for the maps to you
Arctica!betagroove  [作者] 2023 年 1 月 8 日 上午 1:01 
Yes, I am aware this is severely outdated. Nothing I can do now — the files are long lost, and I cannot download it either. I wasn't really anything special TBH. I might update it sometime in the future, but don't get your hopes up. Sorry.
Galbi3000 2023 年 1 月 7 日 下午 5:18 
I so much wanted to try this one but it's out-dated according to the game (Reproducing the message complete with their spelling mistake!):

This is an out-dated mod.

Its status cannot be assertained,
and it can no longer be downloaded or updated.

Consider contacting the Mod's creator.
Comradebusman3 2021 年 3 月 22 日 下午 12:28 
please update this i beg of you.
GOLSHIJIN GLASS 2021 年 1 月 21 日 上午 11:18 
People are commenting that this map doesn't work anymore but I haven't a clue what they are talking about as I've just finished the map myself.

Pros:
I enjoyed that all of the secret spots of the map are included and having played doom I knew exactly where to go
I also enjoyed that the enemy placement was very accurate to the actual enemies in the game

Cons:
Mostly basic level. Not really much packed in but thats due to accuracy of the enemy placement in the source game and some of the kills were creatively laid out.
Some z-fighting issues with some overlapping meshes

Suggestion:
Some more datapads with references to the doomguy for a little more storytelling would be cool.
The Old Taylor Swiftsz 2020 年 11 月 2 日 下午 7:52 
Thumbs down due to de-optimization. This map no longer works as it is too old and not up to date. It has not been updated by the creator and will most likely not be.
clumsyvampire 2020 年 7 月 27 日 下午 10:59 
i get it if you don't wanna update the map but would you at least mind editing the description with how to edit it so we can do it ourselves after downloading? i already edit maps for personal use anyway
Comradebusman3 2019 年 9 月 26 日 下午 4:00 
Will you ever make the other maps?
Sombird 2019 年 7 月 25 日 上午 9:09 
Update that man, it looks good. Plz
The Renegadist 2019 年 7 月 11 日 下午 9:47 
Can you update your map with the newest tools so it can be played?
AND¥5077 2019 年 3 月 13 日 上午 7:04 
hi man can you update the map?
[SAP] TheLazySamurai [SCRUB] 2018 年 12 月 26 日 下午 12:19 
Mod is coming up as outdated on vanilla, is there any compatibility that we should know about?
Samdaman 2018 年 12 月 17 日 上午 8:02 
Numbers on walls? Where? I'm not seeing any
♥ Mr. Spring ♥ 2018 年 8 月 12 日 上午 11:18 
Does anyone know the code for the first door?
Dustin Echoes 2018 年 8 月 10 日 下午 12:41 
I wish the doors didn't exist.
Acouya 2017 年 1 月 10 日 下午 11:34 
To butcher Yahtzee's joke, "We played brutal doom last time so now we have to clean up the mess we made."
Dallenson 2017 年 1 月 3 日 下午 4:11 
@A Scytherian Wanker: There is a bit of a continuity error that would bother me with a Half-Life level since Black Mesa was nuked shortly after the events of Half-Life but I still agree. A Half-Life VCD crossover *needs* to happen.
Trans XQC 2016 年 8 月 6 日 下午 12:29 
nice to see people still playing this game
A Scytherian Wanker 2016 年 8 月 6 日 上午 12:40 
Nice! Didn't think I'd be seeing some game inspired levels on here.

You think something like Sector C from Half-Life would be possible in the future? Black Mesa is the perfect setting for this kind of game!
Arctica!betagroove  [作者] 2016 年 8 月 2 日 上午 6:49 
Mr Spring, It's scattered around the map. Look for the numbers on the walls
♥ Mr. Spring ♥ 2016 年 8 月 1 日 下午 2:12 
door password?
Hyperlynx 2016 年 7 月 27 日 上午 4:45 
Eskabahh, I agree 100%
Arctica!betagroove  [作者] 2016 年 2 月 2 日 上午 1:28 
Drunk Mayo, thanks for your comment. If I make my mind to improve this map, I'll sure keep it in mind
Spunk Mayo 2016 年 2 月 1 日 下午 10:05 
Pretty boring. Proportionally very innacurate, and not really much going on in terms of detail. Needs some work. The outside area was terrible, the secrets on the map turned out pretty bad, hiding the incenerator behind a mandatory-hack door is ridiculous. Great concept, however, but I'm not gonna play this beyond what I did.

Level Design: 2/5
Textures: 1/5
Performance: 5/5
Fun: 1/5
Originality: 5/5
Replayability: 1/5
Overall: 2/5
Difficulty: Easy, if you don't mind running.

All-in-all, if you re-did this or havily modified it, it would be pretty amazing to see an honest-to-god remake of E1M1 or MAP01 from one of the Doom games.
Bruce Ironwing 2015 年 8 月 11 日 上午 6:01 
I like the map. but the level is quite large. too large for the spread of the required machines. the map, like it is, has to be played multi-player to be efficient. and hididing the furnace behind 3 locked doors is a bit more trouble than its worth. especialy considering the travel time required.

i would recommend adding an extra bucket / waste disposal bin machine to help a bit. and maybe unlock the secret parts of the level behind locked doors rather than the all vital furnace.(adding the laser welder in a "secret part" would be a nice touch)

last some of the windows show the building cubes of the level. wich might be hidden by changing the landscape around it(i think)

i liked the level though. but it might need a few more touches =)
Leabut 2015 年 7 月 5 日 上午 5:49 
nice remake of the original doom map, but I do think this map is not compatible vis VC
#1 In Reality 2015 年 4 月 11 日 下午 3:56 
Crashes as soon as it loads. Yawn. Was hoping for something better than the original E1M1 you made.
Frostridge_Dragoone 2015 年 4 月 4 日 上午 12:15 
yep, still not working darn it but yes to support!
Arctica!betagroove  [作者] 2015 年 4 月 3 日 上午 6:02 
Frostridge Dragoone[Lone Wolfer], That's bad. To the support we go!
Frostridge_Dragoone 2015 年 4 月 2 日 下午 10:52 
gah its still not working for me what am i doing wrong
Arctica!betagroove  [作者] 2015 年 3 月 31 日 上午 11:41 
Frostridge Dragoone[Lone Wolfer], try now. If it doesn't work, I'll have to contact the Devs.
Frostridge_Dragoone 2015 年 3 月 30 日 下午 4:15 
thanks man, i appreciated it and i happen to own the Doom games myself so when its fixed ill see how ya did and give honest feedback.
Arctica!betagroove  [作者] 2015 年 3 月 30 日 上午 4:33 
Frostridge Dragoone[Lone Wolfer], I'll try to figure that out ASAP
Frostridge_Dragoone 2015 年 3 月 29 日 下午 2:09 
this map doesnt load at all it crashes the game so what am i doin wrong, neather he 32bit nor 64bit version load so eather its this map or something else.
Konz83 2015 年 1 月 20 日 上午 10:58 
Wow, I never noticed that. Thank you very much!
Arctica!betagroove  [作者] 2015 年 1 月 20 日 上午 8:13 
Konz83, try this guide. The way that's written there works for all doors in the game. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=359105229
Will 2015 年 1 月 20 日 上午 8:05 
Hey! Nice map! I got two feature request. Is there possible to have Doom original Door sound and the music?
Konz83 2015 年 1 月 20 日 上午 6:51 
Ok, I give up. I can't figure the first code. What do you mean with "hack-only"?
逍遥 2015 年 1 月 17 日 上午 5:56 
eeeee
[RB] 'Blaster' Guardian 2015 年 1 月 16 日 上午 9:24 
Ooh, I'll have to look from them again! Scavenger hunt!
Arctica!betagroove  [作者] 2015 年 1 月 16 日 上午 4:56 
Torgon,
[RB] Blaster Guardian,
True, the first door is hack-only, the numbers for both second and the third door (one code for both) is scattered on the map, so, you won't need to hack them
[RB] 'Blaster' Guardian 2015 年 1 月 15 日 下午 4:58 
@Torgon: The first code is five digits long. You'll have to guess what it is. But there's a way to figure it out. The second code is actually six digits long, but the first three are written in a message that you'll have to find.
Torgon 2015 年 1 月 15 日 下午 2:04 
Perhaps I'm blind but I can only find one code in the map. But it's three digits, and the doors require four. Am I missing something some where?
Toyoch 2015 年 1 月 15 日 上午 7:15 
Having the incinerator at exit require me a long, long haul. and I feel the map is much larger than the original.

Other than those, nice map.