安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






What I don't like is the big scoop in front of the drills, the way it docks, the incredibly long journey from the main ship to the bridge of this one, and the superfluous hangar.
The big scoop and the docking method contribute to the long journey. It seems as though the scoop is meant to replicate astra modules so you could dock a module at the location on the mother ship instead?
The hangar is large, and there is little need for it in a mid-endgame ship. Having to get close to docking, moving your SV, then returning to the bridge to finish docking is tedious. I would eliminate the hangar and if you *need* an SV there is plenty of rooftop room, even without the hangar bay.
Of course, I would not tell you to change the current ship, just food for thought on your next builds.
J'adore :
- la complémentarité des 3 vaisseaux
- ils sont constructibles rapidement et évolutifs à souhait
- le système d'emboîtement est vraiment utile
Je suis toujours aussi impressionné par le travail que vous faites, les moddeurs