安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






What I don't like is the big scoop in front of the drills, the way it docks, the incredibly long journey from the main ship to the bridge of this one, and the superfluous hangar.
The big scoop and the docking method contribute to the long journey. It seems as though the scoop is meant to replicate astra modules so you could dock a module at the location on the mother ship instead?
The hangar is large, and there is little need for it in a mid-endgame ship. Having to get close to docking, moving your SV, then returning to the bridge to finish docking is tedious. I would eliminate the hangar and if you *need* an SV there is plenty of rooftop room, even without the hangar bay.
Of course, I would not tell you to change the current ship, just food for thought on your next builds.
J'adore :
- la complémentarité des 3 vaisseaux
- ils sont constructibles rapidement et évolutifs à souhait
- le système d'emboîtement est vraiment utile
Je suis toujours aussi impressionné par le travail que vous faites, les moddeurs