Europa Universalis V

Europa Universalis V

Harsher Wars
32 条留言
Regal Orangutan 12 月 3 日 下午 2:52 
@nh2- yea, in my experience they seem to get mogged as soon as regulars arrive on the scene with more frequency around that time
NH2-  [作者] 12 月 3 日 下午 12:35 
@Regal Orangutan you mean they are useless early game? i find them fine until the 1450s.
i might look into increasing overall land maintenance
Regal Orangutan 12 月 3 日 上午 10:05 
perhaps you should add some sort of debuff to regulars since levies are already pretty useless and even more so now with the RGO debuff. Maybe regulars could consume more food or their cost for full maintenance could be increased?

Also: using this mod with Prosper or Perish is fantastic. Great synergy
NH2-  [作者] 12 月 1 日 下午 1:49 
UPDATE: Increased exhaustion from Land battles
and reverted the naval exhaustion changes
NH2-  [作者] 12 月 1 日 下午 12:19 
@Blues Drive Amelia would love to do that but that would completly bankrupt the AI since it can't properly manage it's armies at it's current state.
Blues Drive Amelia 12 月 1 日 上午 11:34 
Suggestion to make levy upkeep significantly increased so you have to build a war chest and deal with a war time economy instead of being able to continue your constructions as normal.
NH2-  [作者] 12 月 1 日 上午 5:57 
@bklooste very valid complaints but unfortunately most of them are problems with the game and the peace treaty system. The fishing boat bug was something i also noticed for some reason naval battles still give tons of war exhaustion even when i reverted the changes. I pushed some changes last night to help with that see if that still happens.
bklooste 11 月 30 日 下午 11:17 
There are some weird things going on .. I can just sit and defend or sit in england eventually war exhaustion hits but then the game is flipping between low and 100 war score due to exhaustion.

When a 100 i can just take a ton of provinces in peace . That is not ok.

aHH.

" if war exhaustion reaches 20 they auto surrender with 100 warscore but they will be willing to surrender well before that."

This is only good if the player is the attacker. 100 war score is an auto win when it should just be a white peace.


Also small naval battles of 1 fishing ship are giving quite a few war exhaustion penalties. There can be dozens of these.

I like the rest though :-)
NH2-  [作者] 11 月 30 日 下午 10:23 
@MK Black so basically the lower their army size and stability and the higher their war exhaustion the more they are willing to surrender , if war exhaustion reaches 20 they auto surrender with 100 warscore but they will be willing to surrender well before that.
MK Black 11 月 30 日 下午 1:43 
How does the AI handle these changes? Do they capitulate before exhaustion gets out of hand, or do they let their entire country suffer over senseless wars? (Which wouldn't be unrealistic I suppose)
Blues Drive Amelia 11 月 30 日 上午 3:54 
I agree that there still needs to be more war exhaustion.
NH2-  [作者] 11 月 29 日 上午 6:48 
@MK Black the problem with big blobs like Bohemia and France is they have to much levies and levies respawn super quickly. I made this mod after i fought france and killed over 200k people and they still didn't surrender hence why now they get up to 100% less levies from war exhaustion.
MK Black 11 月 29 日 上午 6:38 
I was just wondering if increased war exhaustion slows down AI expansion at all. I'm guessing it might not matter much because Bohemia ends their wars quickly, since their levy size is insanely huge.
NH2-  [作者] 11 月 29 日 上午 6:36 
@MK Black if you have any suggestions i am open to that
MK Black 11 月 29 日 上午 6:34 
Could this be used as an anti-blobbing mod? I find countries like Bohemia expand way too much and too quickly.
Cryso 11 月 29 日 上午 4:42 
yeah. I still think that you should get more war exhaustion from losses
NH2-  [作者] 11 月 29 日 上午 4:27 
@Cryso if you are talking about the war exhaustion typo it might be that in the game hard code they misspelt it and just went through with it
NH2-  [作者] 11 月 29 日 上午 4:26 
@Q-tyan AI also suffers the same
Cryso 11 月 29 日 上午 2:37 
The defines work despite having a typo it's just very insignificant in vanilla RN
Q-tyan 11 月 29 日 上午 2:28 
it works just for player?
NH2-  [作者] 11 月 28 日 上午 12:54 
@Polka i am on the beta and it's not yet fixed but if they know about it then our job here is done lol
Polka 11 月 28 日 上午 12:48 
Unsure if it was fixed in the beta but Devs deff know about it
NH2-  [作者] 11 月 27 日 下午 11:10 
@Polka i didn't notice any signifcant changes after fixing it though maybe only a slight increase in post battle war exhaustion.
NH2-  [作者] 11 月 27 日 下午 11:09 
@Polka was this bug reported it to the forums?
Polka 11 月 27 日 上午 5:40 
might get fixed today's patch tbh wlel seee
NH2-  [作者] 11 月 27 日 上午 5:04 
@Polka i just checked and you are right i will change it and test it
Polka 11 月 27 日 上午 4:02 
yeah from what i remember they spelled it exhaution instead of exhaustion so it didnt apply lol
NH2-  [作者] 11 月 27 日 上午 3:35 
@Polka No lol i didn't even know that existed
Polka 11 月 27 日 上午 3:28 
did you fix the typo made by the devs in the defines to apply the war exhaustion from battles correctly? ;p
NH2-  [作者] 11 月 26 日 下午 11:11 
@SilenceX also the levies getting rasied right after a stackwipe was just fixed by the devs
NH2-  [作者] 11 月 26 日 下午 11:11 
@SilenceX yes it should double the war exhaustion from battles
SilenceX 11 月 26 日 下午 12:37 
does it make the war exu go up because now even if you stack wipe 300K not even a hair move in the other country and they keep raising more and more