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The update is now live — please let me know if you run into anything else.
Also, I think "expected diplomatic spending" is additive, so it's not "Spend 25% more money" it's "25% more of your tax base needs to go to this", in a game where the base cost is 10%. Meaning taking that policy takes you to 35%, for a nearly 300% increase.
Also, I think some of the policies should trend towards belligerent rather than towards land. It's a value that there are fewer things pushing towards and all the land movement makes it a pain to move towards the navy, which for some empires is vital.
Would u include a line in the description?
Here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599706198
if your mod adds a law to an existing law group, then it will be completely incompatible with any mod that adds a law to any existing law group
I haven’t finished the laws system yet. What you’re seeing in the mod right now are government reforms, which you receive from the Crown through the Estates tab.
There are no laws implemented at the moment.
I’ll eventually release the laws system, but it’s not ready yet.