Crusader Kings III

Crusader Kings III

North Sea Hegemony
댓글 102
Renown  [작성자] 2025년 12월 8일 오후 4시 04분 
If you do NOT see the decision, it means either the mod is being overridden (possible, there are several all-encompassing mods that cause me problems with my modlist) or you are not meeting the requirements to see the decision, which IRCC is you must be North Germanic?
Renown  [작성자] 2025년 12월 8일 오후 2시 39분 
@jackrwenner It's a decision, just like in vanilla.

You must own the kingdom titles specifically. You should see the decision in the menu, it will tell you what you need to do and what you are missing. As I am not in your game I can't help you.
Jackrwenner 2025년 12월 7일 오전 11시 08분 
I control Scandinavia and the UK, so how do I form the hegemony?
Renown  [작성자] 2025년 11월 27일 오후 12시 22분 
One (this one) is a teeny bit more historical in action (can form the hegemony immediately upon possession, and later the de jure structure).

The other is a bit more gamey and follows traditional Kingdom - Empire - Hegemony progression. With more significant time limits. (it's the one I play, honestly)

To each their own.
Renown  [작성자] 2025년 11월 27일 오후 12시 21분 
@الشيطان الأبيض You may want to check out my alternative mod - I haven't linked it here yet - choose which one you want to play. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3610882436
الشيطان الأبيض 2025년 11월 27일 오전 11시 36분 
i almost strictly play a north germanic ruler in this game and this is 100% about to be a cornerstone mod for me
Renown  [작성자] 2025년 11월 26일 오전 10시 24분 
Great! just a steam patch issue then. Had me panicking.
Phoenix Nebula 2025년 11월 26일 오전 8시 11분 
It works now after installing and reinstalling the mod.
Renown  [작성자] 2025년 11월 26일 오전 2시 07분 
@phoenix I should have fixed all issues in the last patches. Can you confirm you are still having an issue?

Unsub/Resub.
Phoenix Nebula 2025년 11월 25일 오후 6시 13분 
Found a bug; the decision to create the Kingdom of Man and the Isle doesn't create the kingdom title.
Renown  [작성자] 2025년 11월 25일 오후 1시 31분 
@sold my apologies, I left a file in there on my last patch, let me see if this fixes your issue.
Renown  [작성자] 2025년 11월 25일 오후 1시 30분 
@phoenix - there are no alternate kingdoms that are granted de_jure status, though I considered that. You could get them de_jure status, but it would be done through de_jure drift, not an event or decision.
Phoenix Nebula 2025년 11월 25일 오전 9시 36분 
This kind of reminds me of the Norrth Sea Elective mod, does this have some of the same features like the ability to have other kingdom titles become dejure like Pomerania and Ireland?
sold my dog for beer 2025년 11월 25일 오전 5시 28분 
For me it completely broke Forge the Jomsvikings and Raise a Runestone decisions.
Renown  [작성자] 2025년 11월 23일 오전 2시 32분 
Renown  [작성자] 2025년 11월 23일 오전 1시 21분 
Update: Major compatibility patch - now this mod really is only adjusting an exceptionally few files. There is the odd nickname incompatibility possible (brand new titles on a map can do that to ya)

@delsym (and anyone else with crashes) this will fix your problems, or should. Let me know how it goes!

(uploading another version of this mod as we speak that enables Empire - > Hegemony progression instead, but it will come with a 50 year formation requirement (spread out in 25 years to form the Empire, and then 25 for the hegemony))
Renown  [작성자] 2025년 11월 22일 오후 3시 21분 
This mod changes decisions, and scripted triggers related to those empires.

If you've already got the Empire, it'll change the localization/flavorization and that's it.

I'm almost done with another mod that - if you've already formed an Empire - will be a better fit (but not perfect as your de jures will have already been formed).
slowatplaye 2025년 11월 22일 오후 2시 47분 
if i apply the mod to a save where the empire is already formed will it break
Renown  [작성자] 2025년 11월 22일 오후 12시 58분 
I'll be releasing an update today that is more compatible with the one file that could possibly be causing a crash.
Renown  [작성자] 2025년 11월 22일 오후 12시 55분 
@Delsym, I've tested this feature several times.

Can anyone else confirm his issue before I assume mod incompatibility?
DELSYM 2025년 11월 22일 오전 3시 58분 
crashes every time i try to integrate the realms, campaign ruined
Renown  [작성자] 2025년 11월 20일 오후 2시 39분 
I'm going to be releasing a version that allows players to form the Empire and THEN a Hegemony tonight likely. Just testing some things. That version would work even if they give him the North Sea Empire title.
Renown  [작성자] 2025년 11월 20일 오후 2시 38분 
@Miku Moments.

I have no idea how that mod handles the events I deal with. Currently, due to my modding about like 8 files at once- this mod overwrites the DLC FP1 scripted effects - instead of just overriding one scripted effect. There are a few decisions related to the baltics in there, like Rus/Jomsvikings.

If that mod touches those events in any way, my mod will overwrite them.

If that mod doesn't touch the North Sea Events in game? but other events in that file? then you'd want to run my mod before it. Otherwise it shouldn't matter which goes where.

At the end of the day, if that mod is just introducing a character? and scripted invasion army? then yeah he'd be able to form this. If that mod GIVES him the North Sea title? Then it'd likely break the consolidation decision, but you could still form the Hegemony in the first part.
Miku Moments 2025년 11월 20일 오전 11시 57분 
How would this work with Historic Invasions? Would Knud from that mod be able to form this title if he met the prerequisites?
Renown  [작성자] 2025년 11월 19일 오후 12시 32분 
TY@無壹 I will.
Hyperspearman.Swf - TheRyuSword 2025년 11월 19일 오전 5시 43분 
Good work, I'm probably going to form this hegemony next time I play CK3.
無壹 2025년 11월 19일 오전 4시 18분 
@Renown Such a great mod!I want more Chinese player to use it, so I've translated it into Chinese, could you please add a link in description?

Here's my translation: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3090564070
Renown  [작성자] 2025년 11월 19일 오전 3시 21분 
I'll be releasing a separate mod that otherwise keeps my other changes but starts at the empire level, and then attaches the hegemon as the consolidation.

After further consideration I figured there may be some of you who want to try it both ways, frankly.
Renown  [작성자] 2025년 11월 19일 오전 2시 46분 
@Techerakh Should be fixed, I was testing my new decision and forgot to reinclude that portion.

Its what I get for modding when I should be sleeping. On that note.
Techerakh 2025년 11월 19일 오전 2시 26분 
This mod seems to break Forge Jomsvikings decision. With the mod, I can pay prestige and faith to take the decision, but it has no effects, and I can take it over and over without it doing anything. When I removed this mod, it worked as expected.
Renown  [작성자] 2025년 11월 19일 오전 12시 05분 
I'm also contemplating doing the reverse with the titles (having the initial tier be Emperor, and the secondary "Consolidate decision" grant Hegemon/Overlord. Let me know what you guys would prefer, because honestly? I could go either way right now.

My personal instinct is to let it remain the way it is.
Edva 2025년 11월 18일 오후 11시 33분 
W mod
Renown  [작성자] 2025년 11월 18일 오후 11시 12분 
---New patch---
- Feudal assignment with the hegemon tier is moved to the new consolidation decision.
- A new consolidation decision that creates a de_jure empire (Anglo-Scandinavian Empire) for the hegemony, and assigns Norway, Denmark and England to the empire if you hold them, either directly or indirectly for 30 years.

This gives you a benefit of the intended Paradox experience of holding together the Empire for 30 years, while also giving you the historical experience of actually having the recognition of your peers and descendants of the magnitude of Cnut's achievement in the Hegemony decision while not having it become an i-win feature for getting the hegemony in the first place.
Renown  [작성자] 2025년 11월 18일 오후 9시 59분 
It should, I just checked. The flag is still applied.
Renown  [작성자] 2025년 11월 18일 오후 9시 41분 
Thats a very good question, why don't you let me know!
DarthSamoyed 2025년 11월 18일 오후 9시 21분 
how does this affect the vanilla achievement?
Renown  [작성자] 2025년 11월 18일 오후 8시 55분 
Currently : as long as you have not formed the North Sea Empire.

This may change with my next update.
lien.mj2020 2025년 11월 18일 오후 6시 18분 
wow can I add this in the middle of a current game?
ElHomieDerp 2025년 11월 18일 오후 3시 53분 
can this be played during a mid run?
Renown  [작성자] 2025년 11월 18일 오전 11시 34분 
Frankly the North Sea Empire/Anglo-Scandinavian Empire NEVER HAD De_jure titles.

It was a personal union. But I'm game for allowing players to build whatever they want under the right conditions.
Renown  [작성자] 2025년 11월 18일 오전 11시 33분 
That was also listed in the description - ⚔️ Future Plans

A follow-up decision:
“Consolidate the North Sea Realms”
…which will optionally create a sub-empire to ensure de_jure stability.
Renown  [작성자] 2025년 11월 18일 오전 11시 32분 
I will be resolving this with an event that triggers after holding the kingdoms for a period of undetermined (potentially 30) years that enables the player to turn the foundations of the hegemony de_jure - this will require either a custom empire or pre-determined empire to be given in adjunction apparently.
Renown  [작성자] 2025년 11월 18일 오전 11시 30분 
You can not de_jure drift without an imperial title created, this is according to paradox mechanics.

You can not have de jure drift with a gap of two tiers above. I removed the imperial title, and am working on a consolidiation mechanic to enable de_jure drifting.

This is working as I intended in the description-

✔️ Removes de jure assignment entirely
The Hegemony is treated as a pure titular overlordship.
England, Denmark, and Norway remain fully separate legal entities under one Overlord.
Hyperspearman.Swf - TheRyuSword 2025년 11월 18일 오전 10시 55분 
This is cool, but you can't de jure drift anything into the North Sea Hegemony because it lacks an initial de jure.
Canon 2025년 11월 17일 오후 10시 50분 
If you add a renaming decision, pick a definitive form and stick with it (short name + 'the' prefix) because set_definitive_form = no doesn't work like it should.. I know this because I'm making something similar for Japan to have an option for 'the [HouseName] Shogunate' and when when I reset the title it ends up as "Empire of the Japan"
Renown  [작성자] 2025년 11월 17일 오후 7시 25분 
If anyone is interested, I nearly renamed it the Anglo-Scandinavian Dominion (which is closest to what other norse rulers called it, Frank/Saxon/etc rulers called it the Anglo-Scandinavian Empire).

I'll probably add a choice in game to enable the renaming by player choice.
Renown  [작성자] 2025년 11월 17일 오후 7시 23분 
Just one more mod to release and then I CAN FINALLY PLAY!

(adding the ability to build holdings as tribes, I get why they removed that, but mneh I dislike it and I want my tribal baron titles)
Renown  [작성자] 2025년 11월 17일 오후 7시 22분 
But thank you for your kind words, I kind of thought this mod would appeal to people when it struck me.

I can't wait to hear about people getting empires under their rule as the Hegemon of the North Sea.
Renown  [작성자] 2025년 11월 17일 오후 7시 20분 
TBH I nearly didn't do it. I figured "but it's called Empire..." but, the titles in this game do not always match historical record regardless and historical record is... well, flimsy in my opinion as someone who spent over a decade studying it.

I didn't even realize mechanically that I couldn't have de jure kingdoms under a hegemony directly, and I didn't want to give them empires immediately, and upon second thought - liked the title better this way.

I recommend my Titles & Throne localization/flavorization mod if you want historically norse titles.

Overlord (applied by this mod) gets replaced by Yfirkonungr - which translates to Overking. The norse didn't have a word for emperor until hundreds of years later, and that applies to foreign rulers, never their own.

It's entirely preference based.
Canon 2025년 11월 17일 오후 7시 14분 
Anyway all that aside, I really like how you used the new tier in this way, it's not something I would've thought of