DayZ
MJO Indominus Rex
56 条留言
Not CHEATING at ALL  [作者] 21 小时以前 
Bossman Chicago, thank you very much! If you are in my discord, feel free to share files youve made in it :)
Chicago Faucet 11 月 17 日 上午 7:34 
@Mercury, below should work for you. Create the types.xml entries by copying and pasting existing entries, and then just copy and paste each of the classnames above over the existing names of the types entries. Put the nominal, minimum, and maximum all as zero (this is necessary as you will be spawning in these rexes through an event - not the loot economy).

Then, in the events.xml, paste this event somewhere:
Chicago Faucet 11 月 17 日 上午 7:33 
<event name="InfectedIndominusRex">
<nominal>2</nominal>
<min>1</min>
<max>3</max>
<lifetime>3600</lifetime>
<restock>3600</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRex"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRexA"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRexB"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRexC"/>
</children>
</event>
Chicago Faucet 11 月 17 日 上午 7:33 
The "infected" part means that the rexes will spawn in like a zombie rather than an animal. It just works better this way. The "player" part means that every so often, a rex will appear, in relation to a player's position - which includes AI also triggering that spawning. The "child" part means that it will choose one of the rex entries in the list of children below it to spawn. If you want more rexes to spawn, then increase the nominal, minimum, and maximum, as well as change the "child" to "parent", and then also change the minimum and maximum numbers for each child entry.

While I have not been on my server long enough to see a rex yet, I am also not getting any error messages. I also have the chimpanzee mod on my server, and this method works for them. So, I am assuming that it will work for the rexes too. On my server, I just want the rexes to be a rare surprise for the players - not a regular thing.
Not CHEATING at ALL  [作者] 11 月 15 日 上午 8:46 
@mercury
Ok no problem!
You habe to add the indominus and the Steak to the types yes, just copy the bear types and paste it 4 times then replace with the indominus classnames, same for the Steak. And yes, for now, you habe to either spawn them with the bear in Events.xml or setup a new territory like with the Tigers (if youve done that) :)
Mercury 11 月 14 日 上午 7:09 
No im being genuine. Its the same for Lile tigers? Like do I have to add the Raptors to the types.xml? And if so what Tags do I use? Im genuinely asking man Im lost
Not CHEATING at ALL  [作者] 11 月 13 日 上午 12:06 
I cant tell if @Mercury is sarcastic or not xD
Not CHEATING at ALL  [作者] 11 月 13 日 上午 12:06 
Guys dont do it xD
Mercury 11 月 12 日 下午 2:58 
It is a Great Mod. But can you Please Include the files we need to copy and Paste into our server files because we are not all as smart as you please.
Pavlo 11 月 12 日 下午 12:21 
Great mod, But theres one issue, not everyone is a json coder and can setup the jsons properly, please include them for your owns sake :humansteak: (Satire)
Shaggoth (Ищезаяц) 11 月 12 日 下午 12:16 
ah damn. i just jumped off a bridge :steamsad:
Buddy 11 月 12 日 下午 12:14 
Great mod - shame some people claim to know their way around yet dont even seem to know that you need to add animals to certain xml files
Not CHEATING at ALL  [作者] 11 月 12 日 下午 12:10 
If your walking on a bridge and theres no sign saying "please dont jump off of the bridge" does that mean you should jump off of it?
Same principle (except if theres a sign but you cant read it).

What i mean in simple terms, if someone only provides classnames and there are no types, its safe to assume you make them yourself.

Same goes for why we have warning labels on washing detergent saying "do not ingest"...
Its common sense for most, but not for everyone.
Not CHEATING at ALL  [作者] 11 月 12 日 下午 12:05 
To put it simple and short, yes it is your fault that you do not know what to do with classnames.
I do not need to tell anyone what to do on their server, ive given everyone what they need in order for them to make it work.
I can and wont teach anyone what to do with classnames on a mod page.

And yes, you need to make the types yourself and events aswell.
Not CHEATING at ALL  [作者] 11 月 12 日 上午 11:08 
"if you want a mod that spawns them i'd recommend spawnerbubaku"
was the answer to your first question "on how you spawn them", thats not a wrong answer.

It is usually done (like 99%) with events, same as any other animal.
But there are specific mods that you can use if you need exact spawns and spawnamounts, which in return is harder to set up (spawnerbubaku).

We cant know what you know if you dont tell us, so it was assumed you dont want to spawn them like vanilla animals (which is understandable).

Everything you need in order to run the mod is in the description of this page, everything else is on your server and every server owner can spawn them how they want.

Ive literally included everything for each of my mods (types and trader files).
Only when a mod only adds like a hand full of new items/animals (like this one), i dont include them cause its easy and fast to do it yourself.
Not CHEATING at ALL  [作者] 11 月 12 日 上午 11:08 
I understand that you now say its feedback, but in reality you just want it handed over (for whatever reason), which is also ok, but then say it how it is please :)

I got around 2 hours of free time every day (on good days), can i ask you to spend 20 seconds to make the types yourself and about 15 minutes (youtube tutorials time included) to make the events yourself? You need to learn it anyway if you want to run a server for longer, some mods dont even come with classnames which are required to spawn anything.

Much love <3
DROPD3AD 11 月 12 日 上午 9:58 
Always Top Notch Work Bro Keep It Up!:steamthumbsup:
Not CHEATING at ALL  [作者] 11 月 12 日 上午 9:55 
I bet walking still hurts @DROPD3AD
Thanks! ❤️
Not CHEATING at ALL  [作者] 11 月 12 日 上午 9:54 
And on sidenote, i dont care about traffic. I dont care how many subs this mod has, or how many likes.
I just want to do what others dont.
Not CHEATING at ALL  [作者] 11 月 12 日 上午 9:51 
Please dont get frustrated with me for something you havent learned yet @nealadrian29

This mod does not require any other mod to work (otherwise steam would tell you, and the server aswell). Types are made out of the classnames and thats done in a few seconds at best, just coopy the Ursus Arctos types 4 times and replace with the dino classnames, same thing with the Steak, copy bearsteak once, replace with dino Steak classname.

None of that is on me to teach you, theres lots of tutorials on Youtube on setting up types and events for animals, you just gotta do some footwork yourself. :)
DROPD3AD 11 月 12 日 上午 7:44 
This Mod Got Me Laid. 100% Best Dino Mod On Steam
Not CHEATING at ALL  [作者] 11 月 11 日 下午 8:58 
@nealadrian29 You spawn it like any other vanilla animal via Events, classnames are in the description.
Read the description, HP and damages are listed.

On a sidenote, you should check out my keycard mod ;)
Not CHEATING at ALL  [作者] 11 月 9 日 上午 4:00 
No problem guys! Thanks for the reports and enjoy :)
FunnyUniCornKissYOU 11 月 9 日 上午 3:48 
Awesome! Thank you for quick response and fix!
ekki 11 月 9 日 上午 2:28 
good job, thnks
Not CHEATING at ALL  [作者] 11 月 9 日 上午 2:27 
@FunnyUniCornKissYOU and @ekki ,
Both issues have been fixed and the update is out :)
Not CHEATING at ALL  [作者] 11 月 9 日 上午 2:13 
Ok i see the issue ekki is talking about!

Fix will be pushed today for the small version that outruns itself close to targets and that other animals attack eachother when they shouldnt :)
Not CHEATING at ALL  [作者] 11 月 9 日 上午 1:24 
Hey ekki, thank you!
Im sorry to hear that, do you by chance run my Bear and Wolf resize mod?
With that mod it is intended behaviour!
ekki 11 月 9 日 上午 12:58 
Hello, nice mod, but I had to remove it, because it is affecting other custom animals to attach another animals. Custom wolfs attack bears
Not CHEATING at ALL  [作者] 11 月 8 日 下午 2:39 
Hey! Thank you very mich! I suspect the custom behaviour for the small ones might be too fast so it outruns itself basically. I will Experiment and will fix it :) Thanks for reporting!
FunnyUniCornKissYOU 11 月 8 日 下午 12:50 
Hi,
congratulations on the nice mod!
We noticed the strange behavior of those little dinosaurs—they just circle around you and don't attack. The large versions attack correctly.
Not CHEATING at ALL  [作者] 11 月 7 日 上午 12:14 
Chicago, join my discord and ask in there please, its easier to communicate there :)
Not CHEATING at ALL  [作者] 11 月 7 日 上午 12:13 
Gaia make sure to also update it on both ends, Client (player) ans Server:)
Chicago Faucet 11 月 6 日 下午 7:09 
I just put this on my server (thank you for doing a dinosaur mod, by the way) and I set it up through the cfgenvironment and territories files - like any other animal. Does anyone know if that method works, or if I should revert to a simple event?
GaiaMorph 11 月 6 日 下午 5:47 
Is this causing anyone else issues? It has worked before but now it kicks from game on start up with the warning pop-up pointing to this. I've reinstalled and same issue.
Not CHEATING at ALL  [作者] 11 月 6 日 上午 11:26 
That error is fixed now :)
Not CHEATING at ALL  [作者] 11 月 6 日 上午 10:11 
Yes that is weird John!
Very sorry again for that, i will have it fixed in about an hour and push ut straight to Workshop :)
Not CHEATING at ALL  [作者] 11 月 6 日 上午 10:10 
Thanks pavlo! <3
johno 11 月 6 日 上午 9:37 
It’s weird - it caused some of us issues, but not all of us - this was on DandyBills server.
Pavlo 11 月 6 日 上午 6:44 
Very cool mod, 10/10. cool dinosaur:humansteak:
Not CHEATING at ALL  [作者] 11 月 6 日 上午 6:32 
Are you serious John?
If thats the case i will fix it today, but weird that its only causing a crash for you.
johno 11 月 6 日 上午 3:12 
This was causing crashes for me - I ripped it apart and asked ChatGPT to take a look at the code.
There are a couple of issues it highlighted.

You have the following 2 classes :-
class Animal_MJO_Dino_ IndominusRexB extends Animal_MJO_Dino_IndominusRexA
class Animal_MJO_Dino_ IndominusRexC extends Animal_MJO_Dino_IndominusRexA
But the constructors for those have different names :-
void Animal_MJO_Dino_ SuchomimusB () { ... }
void Animal_MJO_Dino_ SuchomimusC () { ... }
Not CHEATING at ALL  [作者] 11 月 4 日 下午 12:54 
AJ45, i see why it looks like that, but they arent.
Ill check with the films again and see how some of the areas look, thanks for getting that to my attention (should be very close to the films model, theoretically)!
Not CHEATING at ALL  [作者] 11 月 4 日 下午 12:50 
Video has to wait again unfortunately.. Work has been too long again!
Ill make sure to add a video and a few more pictures till sunday <3
Thanks for understanding <3
AJ45 11 月 4 日 下午 12:40 
your normals look backwards
Not CHEATING at ALL  [作者] 11 月 4 日 上午 8:31 
Thank you very much Helly!
Not CHEATING at ALL  [作者] 11 月 4 日 上午 8:30 
Appreciate it DandyBill!

I habe 50+ dinos planned, from flying, to swimming, everything you can imagine :)

Alot of juradsic assets aswell, plus a whole jurassic map im already building ;)
Helly 11 月 4 日 上午 7:23 
Really great Dino mod! :steamthumbsup:
DandyBill 11 月 4 日 上午 6:48 
Ill be trying this later to replace the LODs indo! We want more of this stuff! Everything from compys to the spinos! My jungle needs more roars coming from it!
Not CHEATING at ALL  [作者] 11 月 3 日 下午 8:03 
Thank you! Will do yes, had it planned for yesterday but i had to work very long :D