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Then, in the events.xml, paste this event somewhere:
<nominal>2</nominal>
<min>1</min>
<max>3</max>
<lifetime>3600</lifetime>
<restock>3600</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRex"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRexA"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRexB"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_MJO_Dino_IndominusRexC"/>
</children>
</event>
While I have not been on my server long enough to see a rex yet, I am also not getting any error messages. I also have the chimpanzee mod on my server, and this method works for them. So, I am assuming that it will work for the rexes too. On my server, I just want the rexes to be a rare surprise for the players - not a regular thing.
Ok no problem!
You habe to add the indominus and the Steak to the types yes, just copy the bear types and paste it 4 times then replace with the indominus classnames, same for the Steak. And yes, for now, you habe to either spawn them with the bear in Events.xml or setup a new territory like with the Tigers (if youve done that) :)