Space Engineers

Space Engineers

Pathfinder – Bi-directional Octree A* for Space Engineers
6 条留言
Chebz  [作者] 12 月 8 日 上午 1:05 
@Casilisto
Download the mod. Mod alone will only calculate the path (not navigate the ship).

Then download PathfinderNavigation script - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3605172814 .

On your ship, install remote control facing forward, thrusters in 6 directions, at least 1 gyro, and programmable block.

In programmable block load PathfinderNavigation script, The run with "start <GPSName>" where GPSName is how you've named the GPS (not the coordinate, but should work with pasted coordinates too if I remember correctly). e.g. "start MyBase" or "start MyGridNameWithBeaconOnIt"
You can adjust pathfinder settings inside ship's remote control terminal panel (it's at the bottom under "Pathfinder")

I may eventually combine mod and navigation logic into separate block entirely and make it more user friendly. Taking a break atm for health issues.
Rude 12 月 7 日 上午 7:02 
Good work. Now add automining, autodocking and you have the new PAM / SAM combined
Casilisto 12 月 7 日 上午 5:49 
I dont really understand how to set it up. Can you help me?
CaPtInChRoNiC26! 12 月 5 日 上午 7:12 
Thats so cool.
Chebz  [作者] 11 月 24 日 上午 1:08 
@sicko greed There is no speed limit setting in Pathfinder. This must be different mod. Pathfinder simply calculates the path waypoints. You need an actual script to navigate them.
sicko greed 11 月 23 日 下午 8:36 
How do I make the speed limit lower than 10,000? The slider goes from 0-300,000,000 m/s in increments of 10,000 making it completely useless. Is this a mod conflict?