Shadows of Forbidden Gods

Shadows of Forbidden Gods

MEKHANE: The Broken God
16 条留言
Typical_Name 11 月 3 日 下午 10:04 
Correction - Religious Syncretism does work, but the effect is not intuitive - it specifically needs to be territory ruled by a holy order kingdom, not just territory following the holy order. This is rarely able to be used, since most holy order kingdoms are just the seat of the holy order (which can't be given a congregation).
Typical_Name 11 月 2 日 下午 9:46 
Religious Syncretism does not appear to currently work - I have multiple congregations within a rival holy order, but do not get the influence boost. This was not essential to my most recent game with Mekhane, which I won handily, but it will be essential if I am to try to win with this god using werewolves.
MoQ 11 月 2 日 上午 5:43 
Very pleased to report that the errors stopped, great job! :)
Typical_Name 11 月 1 日 下午 10:14 
Seems to work now, thank! :)
Wonderblunder  [作者] 11 月 1 日 下午 10:10 
Just pushed an update that potentially fixes this (and by just I mean a couple of minutes ago). Sometimes steam is slow with updating mods for games, so to be safe I'd recommend unsubscribing and resubscribing to this mod to see if it's fixed.
Typical_Name 11 月 1 日 下午 10:04 
What a coincidental coincidence, I am having the same issue with the gatherer, but I am using the DLC...
Wonderblunder  [作者] 11 月 1 日 下午 9:18 
Weird. It doesn't happen with the DLC, but in the basegame I can replicate the error. I'll need to work to see what's going on and hopefully get a fix out tomorrow
MoQ 11 月 1 日 下午 9:04 
I also just noticed that the gatherer's profile picture isn't updating, mousing over the gatherer's details pane spams the log with null references, and the end turn button is broken after mousing over it.

Anyway, it's midnight for me, so I'm going to bed. Thanks again for the mod, it's been over 200 turns of mechanical bliss!
Wonderblunder  [作者] 11 月 1 日 下午 9:00 
Let me take a look and see what's going on
MoQ 11 月 1 日 下午 8:45 
Oop. Restarted my game, and it's happening every time I click on a gatherer.

Here's the save file if you'd like it
https://drive.google.com/file/d/1XUH4tnl0beVSnGCx0jcP_--h2AQder_n/view?usp=sharing
MoQ 11 月 1 日 下午 8:32 
Incredible mod, thank you so much for making it! A god focused around holy orders was sorely needed.


Seeing some rare null object references, I think they happen during the end turn
Let me know if you want the full 7mb log file


NullReferenceException: Object reference not set to an instance of an object
at MEKHANE.T_Mekhanite.getMightChange () [0x00001] in <fe0058ba6fc84610916315b97c2d401c>:0
at Assets.Code.Person.getStatMight () [0x00020] in <snip>:0
<snip>
at MEKHANE.UA_Mek_Acolyte.getAttackUtility (Assets.Code.Unit c, System.Collections.Generic.List`1[T] reasons, System.Boolean includeDangerousFoe) [0x00001] in <snip>:0
at Assets.Code.UA.turnTickAI () [0x00142] in <snip>:0
at MEKHANE.UAE_Mek_Legate.turnTickAI () [0x00292] in <snip>:0
<snip>
at Assets.Code.UIInputs.hotkeys () [0x008ec] in <87722c3d024842ed81b5e159dacda8fd>:0
at Assets.Code.UIInputs.Update () [0x00052] in <87722c3d024842ed81b5e159dacda8fd>:0
Wonderblunder  [作者] 11 月 1 日 下午 3:52 
Just pushed an update with a post-game victory lap mechanic if you manage to rebuild MEKHANE
Wonderblunder  [作者] 10 月 28 日 上午 9:58 
@Zulphar honestly I think I'll push a small update to address that. I'm thinking of making it so that if you run out of congregations the Congregate power goes back to being free to cast.
Zulphar 10 月 24 日 下午 5:02 
My starting location was razed by orcs, and my religion vanished with it :(
Going to try again though.
Zulphar 10 月 24 日 下午 4:12 
I haven't finished my play through yet, but seriously good work. It's insane how many options there are, and how many different ways you can play this god. I'll add another comment once I finish this game but good job.
Atrixas 10 月 22 日 上午 6:01 
Oh my, I had assumed this may have never been done after seeing bits of it on the Discord way back. I am excited to see what has been made after all this time.