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1. hookfunc - lua/autorun/sh_csgo_weapons.lua:76
2. fn - addons/perfopus_performance_metrics_111/lua/perfopus/sh_time_hook.lua:36
3. unknown - lua/ulib/shared/hook.lua:115
4. FireBullets - [C]:-1
5. method - lua/entities/nsentry/init.lua:555
6. FireWeapon - addons/perfopus_performance_metrics_111/lua/perfopus/sh_time_entity.lua:25
7. method - lua/entities/nsentry/init.lua:402
8. HandleFiring - addons/perfopus_performance_metrics_111/lua/perfopus/sh_time_entity.lua:25
9. method - lua/entities/nsentry/init.lua:208
10. unknown - addons/perfopus_performance_metrics_111/lua/perfopus/sh_time_entity.lua:25 (
that's crazy...very much looking forward to that...hope it goes well!
any realistic chance of that happening?
You can hide the sentry's tripod by toggling its bodygroup. Then use the physgun to flip it upside down and attach it to the ceiling.
I'd suggest using the Advanced Movement tool or Advanced Duplicator to do this, since they'll give you a much cleaner attachment.
everything about this is so smooth
Keep in mind that some custom-model NPCs are just re-skins of the default citizen or Combine, so they will share the same classname (e.g., npc_citizen or npc_combine_s).
either way this is pretty cool