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报告翻译问题






在反馈Bug的时候,麻烦把更加具体的情况说清楚,比如有没有扣除对应资源,选中地图时有没有弹出提示。如果扣除了资源并且没有援军,查看是不是地图上没有明确的敌对单位。如果是被意外阻挡,则说明有哪些你认为可疑的单位阻挡了援军到来。
For my suggestion to have improved pathfinding performance, the group could be spawned from the map edge cell closest to where enemies are concentrated. For example:
- Sum the IntVec3 positions of all enemies;
- Divide by the number of enemies to find the center point;
- Find the nearest map edge cell to that point and spawn the allies randomly around it.
I used a similar approach in one of my mods to spawn predator animals near their prey: Hunting Grounds: Prey Overpopulation Control
I already love the mod as it is, this is just a small suggestion :)
Also, there was an update on October 16th. Before that patch, manhunter packs were not counted toward the threat calculation. Perhaps you could try unsubscribing and resubscribing to ensure you have the latest version.
If that's not the case, could you provide more details about the situation? From my personal testing, modded factions like DMS work fine. As long as the faction has pawns defined for combat roles, they should be available to be called for aid without any issues.
As for dark entities, any entities you have contained and any ghouls you control do not count for this restriction. If you are still running into this issue, could you provide more details about the situation?
平衡性更新:现在非玩家造成的击杀只会获得对应20%的支援点数。
On a side note, based on testing, the Support Points system was overtuned by default, being extremely profitable (it has been nerfed in the latest update, defaulting to -50%). Its main issue was creating massive, unmanageable wealth from gear dropped by allies. For a more vanilla-like experience, ensure the gain rate is at or below -50%.
If so, why do the people helping you care? Or is that a "it's a game mechanic, don't think about it too much" sort of thing?
Question, is possible to call them in non-colony maps?
So does this use vanilla game's reinforcement system(?), or some sort of system made by you - and thus, will they spawn with CE's weapons + compatible ammo because of this.