武装突袭3

武装突袭3

Russo-Ukrainian Conflict
75 条留言
baba ⁧⁧yaga  [作者] 10 月 21 日 下午 8:31 
Yes it could be, im not sure since i dont use ace
Felony 10 月 20 日 下午 4:13 
It might be because I was running alongside ACE But everyone seemed to take entire mags to drop even like 5 meters away but again it's probably ace
baba ⁧⁧yaga  [作者] 10 月 19 日 下午 4:38 
@Schrödinger i dont know how to make them supported
baba ⁧⁧yaga  [作者] 10 月 19 日 下午 4:35 
@Spinoza Yes i saw that too, if i see how i can fix it ill do it
Spinoza 10 月 19 日 上午 10:06 
Very good mod but I get an error always first time I load the editor editor:
PRIVATE #
Invalid number in expresion
It doesn't happen in your Chechnya mod
ID 10 月 19 日 上午 4:18 
Привет, как тебе идея добавить этот мод? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3562563212
Raxy 10 月 19 日 上午 3:46 
W mod
Schrödinger 10 月 18 日 下午 8:43 
Do the factions have Antistasi support?
baba ⁧⁧yaga  [作者] 10 月 18 日 下午 2:58 
I will check what you said about Launchers

Randomization will not be like the other mods i saw there, hendrix helmet and vests dont have the clipping problem most mods have, randomization may take some time from what i saw, i did the sql already but i dont know how to make it work in the .cpp where the units are so if someone know DM me in discord throught my server
gatordev 10 月 18 日 上午 9:22 
baba yaga, a reason why RHS probably only has one missile is because the SA-x manpad launchers also require a seeker head that attaches to the launcher. Those seeker heads have a battery for the coolant system and they don't run for very long before they're dead (in the tens of seconds). So you would not only need to pack another missile, but also a new seeker ball, which are about half the size of a soccer ball.

If you're making randomization, is it possible to make it optional through Eden?
baba ⁧⁧yaga  [作者] 10 月 16 日 下午 8:23 
Soon ill be adding randomization
baba ⁧⁧yaga  [作者] 10 月 11 日 下午 7:20 
You can spawn units throught Eden editor in OPFOR or BLUFOR
baba ⁧⁧yaga  [作者] 10 月 11 日 下午 7:20 
What do you mean
Bot fred 10 月 11 日 下午 4:23 
how do i join this game
baba ⁧⁧yaga  [作者] 10 月 11 日 下午 2:39 
@Чимичанги i did not added more Ammo to AA specialist since from what i saw most of the units from mods like RHS and CUP only have one charge (The one in the launcher) i could add maybe more ammo to them when i update the mod
Чимичанги 10 月 10 日 下午 2:33 
Юниты РФ: "Sergeant", "Rifleman(VDV)", "Missile Specialist(AA)(VDV)" "Rifleman(Light AT)(VDV)", "Missile Specialist(AT)(VDV)", "Missile Specialist(AA)(GRU)".
Юниты UAF: "Rifleman_АКМ", "Rifleman_АКМ_1", "Saboteur_UAF", "Saboteur_UAF_1", "Autorifleman_UAF_1", "TeamLeader_UAF", "AT_Specialist_UAF", "AT_Specialist_UAF_1".
И у отрядов ВСУ "AA" - нет ракеты в отсеке под БК. Проблема так-то не критична, просто моментами на глаз падает.
baba ⁧⁧yaga  [作者] 10 月 10 日 上午 9:53 
Если ты уточнишь, какие, я могу это исправить
Чимичанги 10 月 10 日 上午 8:00 
Почему некоторые юниты, на вооружении не имеют ДТК?
baba ⁧⁧yaga  [作者] 10 月 9 日 下午 1:09 
I uploaded it just now, i had some problem uploading the photos thats why i took a lot of more time
noumenalism 10 月 8 日 下午 8:15 
is the Chechen war mod being uploaded today still?
baba ⁧⁧yaga  [作者] 10 月 8 日 下午 7:24 
The mod doesnt have any russian letters, it may be the translation of the title? i can change that
pomikrus 10 月 8 日 下午 12:10 
Мод хорош, но зря папку с модом русскими буквами сделал @Конфликт Россия-Украина. На выделенном сервере не видит такой мод через батник в строке -mod=. Пришлось создать локальный мод, переименовать папку на @CRU и тогда выделенный сервер увидел мод. На повязках материал какой то глючный, в тени черные, на свету красные, но это не к тебе наверно вопрос. На паре юнитах когда в редакторе кидаешь на сцену ошибка вылазит, вот это поправь пожалуйста. Было бы не плохо сгруппировать по цвету повязок юнитов.
dannitus 10 月 6 日 下午 9:11 
@baba yaga
I see, thank you! :steamhappy:
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 6:19 
@dannitus Also, the "UAF2020s_Engineer_Conscript" doesn't have a helmet


It doesnt have a helmet by default, conscript uses old helmets, beanies or nothing as helmets
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 6:18 
@dannitus i fixed it, thanks for letting me know
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 5:50 
@dannitus ill look into it and try to fix it
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 5:49 
@Seosamh Ó Biden You can use the RHS vehicles if you want, i did not added so people use their vehicles or the ones added by the dependencies already
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 5:49 
You can use the RHS vehicles if you want, i did not added so people use their vehicles or the ones added by the dependencies already
dannitus 10 月 6 日 下午 5:48 
@baba yaga
Almost all Russian Forces seems to have such problem. I've recorded a video about it:
https://www.youtube.com/watch?v=vQGO0j36xDY


Also, the "UAF2020s_Engineer_Conscript" doesn't have a helmet
Seosamh Ó Biden 10 月 6 日 下午 5:14 
Any plans on adding vehicle groups?
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 3:26 
@НКВД Я посмотрю, как исправить эту ошибку. Если можешь, уточни, пожалуйста, в каких единицах возникает эта ошибка, чтобы я мог точнее определить причину
baba ⁧⁧yaga  [作者] 10 月 6 日 下午 3:25 
Hello, glad you liked it, could you specify wich units do that? so i can check wich ones have this error?
dannitus 10 月 6 日 上午 10:37 
Your mod is amazing, I really liked it! However, I noticed that when I place the Russian units, they have the helmet from the Hendrix mod, but when the mission starts, they switch to the RHS helmet. Perhaps you forgot to disable the scripts from RHS?
Dr.Kevlar 10 月 6 日 上午 8:19 
@baba thanks for the into
Dr.Kevlar 10 月 6 日 上午 8:19 
@cloudysand I see thanks for the info
НКВД 10 月 6 日 上午 7:25 
что делать если у русских салдат меняюца каски на абычные из рхс
Mlvzn 10 月 6 日 上午 3:33 
ПЕСЯЙ
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:10 
@akashki I could check about wagner and azov probably, if i see a good mod or something like that but if not i dont think so since i dont want to add a lot of dependencies to the mod
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:08 
@theFunnymonke726 thats a problem you have, i just checked and the helmets are fine, some units use RHS ssh68 helmets but only a very small ammount
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:06 
@akashki yes, after i finish chechnya mod and if i do donbas mod i could expand the mod and add more groups and that stuff
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:05 
@BomBom it could be also your difficulty settings, you should check that too
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:04 
@BomBom that depends on the body armor X unit is wearing and Hendrix mod, not my mod, the mod only uses the gear provided by RHS and Hendrix
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:04 
@MrPutin the mod is 500kb you can download it and check it son
baba ⁧⁧yaga  [作者] 10 月 5 日 下午 6:03 
@Dr.Kevlar The mod adds units and groups with every team respective gear, you can do whatever you want
cloudysand 10 月 5 日 下午 5:14 
@Dr.Kevlar You can use it in the Zeus, or make a scenario using the Eden Editor.
MrPutin 10 月 5 日 下午 1:28 
Is it good?
BomBom 10 月 5 日 上午 11:22 
почему они не убиваемые типо у меня рхс челы умирают за 1-2 пули тут надо 10+ патрон потратить
Dr.Kevlar 10 月 5 日 上午 10:41 
@akashki Thanks for reaching out, and yeah but how can I use those factions?
akashki 10 月 5 日 上午 10:37 
@Dr.Kevlar it adds factions like Ukraine armed forces & Russian Armed Forces from what I saw
Dr.Kevlar 10 月 5 日 上午 2:34 
How are you supposed to play with this mod? I am kind of arma illiterate