武装突袭3

武装突袭3

CCTV_System
23 条留言
Shadowblade 10 月 19 日 上午 8:20 
What do you mean when you say attach the module to an object? You mean like with the init field? Like using the attachTo command?
Bax ⭐ 10 月 7 日 上午 2:12 
lol good luck!
Hela-Shi Kameraden  [作者] 10 月 7 日 上午 12:58 
Hi everyone. I am steel dealing with the bugs that has the mod. I will try to fix it in this week, I know the reasson that is happening but to be honest I am new on this so....I dont know how to fix it XD.
Bax ⭐ 10 月 6 日 上午 4:29 
keeps >_<
Bax ⭐ 10 月 6 日 上午 4:29 
"Bug" you can't attach the camera to a moving object. Even switching on and off does not change the direction (it jeeps the one initiated at the beginning) Even the distance gets bigger and bigger when you drive away.
Ara_Squawks 10 月 5 日 下午 12:53 
1. Awesome mod! But it seems the camera module's Label attribute breaks sometimes, and just displays "Camera 1, Camera 2,..." anyways.

This may be a large request, but it would be cool to be able to synchronize specific camera modules to specific screen modules - to create seperate circuits that can be acessed from specific locations only.

In other words, I would like to be able to have different closed circuits for different locations. The way it is set up now all cameras are accessible to all screens and vise versa. It would be cool to limit this without needing to make use of multiple factions!

Thank you though, i really enjoy this addon!
Bax ⭐ 10 月 5 日 上午 3:24 
Yes, please add an option to setup the direction of the camera, right now it shows what's on the left side of the camera (coxhound security essentials, search for CCTV). I love it!
Collision 10 月 2 日 上午 9:45 
Good mod! Only thing I noticed is it seems to record the back of some camera models because its always recording from the front of the model, but some camera models (like the vanilla cameras) are backwards so it displays whats in the rear of the camera and not where the lens actually is on the model. Is there any way to change what side of the object the camera module is displaying?
Viper1Zero 10 月 2 日 上午 9:04 
CCP simulator
Poorlii 10 月 1 日 上午 6:33 
five nights at freddy's
Bax ⭐ 9 月 30 日 上午 7:22 
Oh wow, exactly what i was hoping for! Great and many thanks!
Hela-Shi Kameraden  [作者] 9 月 30 日 上午 12:34 
Vince Hi, you are refering to the name of the camera? is a bug. There is to many, I will try to fix all the mods before add new feactures
Vince 9 月 29 日 下午 8:29 
Not sure if it's something I'm doing wrong, but whenever I try to name the cameras, it just defaults to Camera 1, 2, 3, etc...
Peace Criminal 9 月 29 日 上午 9:44 
Oh hell yeah we got FNAAAF
Hela-Shi Kameraden  [作者] 9 月 29 日 上午 1:37 
brotherd91 yeah is a problem that i having. I know the problem, but i dont know how to fix it. The only way to fix it and only in the momment is using ["CCTV_Rebuild", []] call CBA_fnc_globalEvent; in the debug console. That rebuild the system. I am new doing mods. If i found the fix i will upload the update a soon as possible. Thx for trying the mod guys! : )
brotherd91 9 月 28 日 下午 7:46 
something I have noticed is when starting a singleplayer game, the modules and the mod itself works great, but when i enter zeus and then exit zeus the feed will die and there is no bring it back, as well as not moving the camera itself because that will also kill the feed permanently
Hela-Shi Kameraden  [作者] 9 月 28 日 上午 2:25 
UEemperor thx for the feedback i will fix it during the day and yes i want to add that feature the mobiel cameras and i want to add drone cameras.
UEemperor 9 月 28 日 上午 12:40 
Oh. Another thing ive noticed is that if i move the prop marked as camera, the feed dies, and i cannot bring it back.

Would there be a chance to allow for mobile cameras?
UEemperor 9 月 28 日 上午 12:17 
Oh thats awesome!!
Hela-Shi Kameraden  [作者] 9 月 27 日 下午 3:12 
UEemperor Actually the faction part still has a problem so it is for all factions.
UEemperor 9 月 27 日 下午 2:32 
Dude this is HELLA cool. This is something ive been wanting since 5 years ago. Gameplay function mods like these increase our gameplay potential tenfold.

Question, would there be a way to make the system non-faction specific? It would be actually rly awesome if that was possible.
Hela-Shi Kameraden  [作者] 9 月 27 日 下午 1:16 
K. Daum i am planning to add that and helmet camera
K. Daum 9 月 27 日 上午 11:53 
I love it! Would it work with a drone? like have a drone circling an AO displaying live feed?