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Right now I’m still stuck on the older game version, because I’m just about to hit one million zombie kills with a single character.
I expect to reach that goal in roughly 3–4 days, and then I’ll have the time to update every mod — including my game version.
Thank you in advance for your patience, and for giving me a bit more time before I’m able to deliver the updates.
I didn't change the way vanilla sounds are saved or set.
These are vanilla options!
I want to create a value smaller than 0.1,
and also why can I only shift to even values?
Please let us know about problems with previewing vanilla sounds in the main menu. I tested it, and most of them are working as intended (item,meta,object,player,ui,vehicle,word,zombie).
Some sounds doesn't work, but thats not a failure of the mod.
Well, I tried enabling just this mod, but it didn't work. I couldn't find any vanilla sounds that could be previewed. However, the search function alone makes this mod worthwhile, so I'll wait for it to heal naturally.
thank you for me
This is just a UI improvement for vanilla disabled soundoptions.
Bad news after reviewing it: there’s no way to adjust specific ambient audio or music via an in-game slider—everything is routed through the vanilla master sound controls.
There’s also no way to target a particular ambient sound. The only option would be to modify the core audio assets to make them less noisy—but that’s easier said than done, since those sound files aren’t publicly accessible.
You'll mainly find ui and ingame SFX but not ambient sounds.
MAYBE - I can add this in the future into the soundoptions if I find out how to add or collect more sounds!
I'll let you know here.
I'm busy with creating new stuff at the moment.
I just improved the vanilla one, I didn't expanded it --YET