Project Zomboid

Project Zomboid

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TwisTonFire - Improved Soundoptions
   
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493.254 KB
9 月 27 日 上午 8:24
10 月 20 日 下午 4:45
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TwisTonFire - Improved Soundoptions

描述
I develop mods exclusively for Build 42


Check out my other mods!


TL;DR
Weapon break sounds too quiet or missing?
This mod (a) restores and improves the hidden vanilla Sound Options so you can tune every game sound.
No new sounds, no magic—just better control.


What you get
  • Sound Preview – Click a ▶️ to hear any sound (works in Main Menu).
  • Search – Type “whistle”, “harmonica”, “UI click”, etc., and adjust just that sound.
  • Favorites Tab – Pin the sounds you tweak often and adjust them together.
  • Alphabetical List – Everything is organized and easy to find.
  • Global Slider (Filtered) – Filter first (e.g., search “break”), then adjust all matches at once.
  • Per-Sound Sliders – Each sound can be louder/softer on its own).
  • Live Tooltips – Every slider shows its exact value.
  • Safe Sync – The same sound appears in multiple places? Sliders stay in sync everywhere.
  • Saves to the Original INI – Your changes persist just like normal game settings.

Why this exists
The vanilla game actually has per-sound controls, but they’ve been hidden for a while. This mod re-enables and improves them, so you can quickly fix problem sounds (like weapon breaks) or tune the whole audio feel of your game.

F.A.Q.

“Are these new sounds?”
No. You’re adjusting the existing game sounds—just with a better UI.

“Can I make only a few specific sounds louder?”
Yes. Search the sound name (e.g., “Harmonica”, “Whistle”, “Break”), preview it, and nudge the slider.

“Will this break other mods?”
It plays nicely with most mods. If another mod also edits the hidden sound UI or writes its own sound settings, you might see duplicate controls. In practice, conflicts are rare.

"Wait what? Vanilla Soundoptions?"

Yes, these are the vanilla sound options—I’ve overhauled the original settings. The goal is to let you adjust every individual sound in the game. The developers have kept this feature hidden for quite some time; I’ve re-enabled it and improved the interface. Sounds are sorted alphabetically, and there’s a search bar so you can fine-tune specific effects (for example: how loud should your whistle be? your harmonica?).

[streamlabs.com]
You support helps me keep going, thank you very much in advance!



Workshop ID: 3575778063
Mod ID: twistimso
17 条留言
TwisTonFire  [作者] 12 月 8 日 下午 5:56 
My mod replaces the UI of the sound options.This is still a vanilla thing.I gave it a search bar, better looking siders and re- enabled the preview sound feature.
I didn't change the way vanilla sounds are saved or set.

These are vanilla options!
Typpy San 12 月 8 日 上午 9:44 
Hey man, can you make a value input with input text?
I want to create a value smaller than 0.1,
and also why can I only shift to even values?
TwisTonFire  [作者] 11 月 17 日 上午 2:15 
@everyone
Please let us know about problems with previewing vanilla sounds in the main menu. I tested it, and most of them are working as intended (item,meta,object,player,ui,vehicle,word,zombie).

Some sounds doesn't work, but thats not a failure of the mod.
Zarigani-san 11 月 16 日 下午 10:49 
@twisttonfire
Well, I tried enabling just this mod, but it didn't work. I couldn't find any vanilla sounds that could be previewed. However, the search function alone makes this mod worthwhile, so I'll wait for it to heal naturally.
thank you for me
TwisTonFire  [作者] 11 月 16 日 下午 12:44 
there are some sounds that doesn't work, but thats not the "mods" fault, thats the games fault.
This is just a UI improvement for vanilla disabled soundoptions.
TwisTonFire  [作者] 11 月 16 日 下午 12:40 
@zarigani-san Everything works for me like the description said in the main menu.
Zarigani-san 11 月 15 日 下午 11:37 
The sound preview function is broken. Only modded sounds are played. No vanilla sounds are played.
Kaldreth 10 月 27 日 下午 2:02 
God-send of a mod. Thank you for the search function.
Z-A-G 10 月 21 日 上午 1:37 
Thanks for the update bud!
TwisTonFire  [作者] 10 月 20 日 下午 4:45 
@All — Sorry for the inconvenience, but to apply the new Linux compatibility you’ll need to reactivate this mod. Thanks!