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Rapporter et oversættelsesproblem
为远古无定形Boss提供的基础装甲由200变为100(闪耀世界毁灭者5环境下500变为300),同时装甲恢复的时间由15s变为20s
Join the glorious evolution!
but I just wondering.
If an attack penetrates that first shield (like a melee attack against a ranged-only shield belt), the Amorphous Armor will then absorb the hit. This works because our armor can block nearly all damage types, acting as a final layer of defense.
Crucially, only one shield takes damage at a time. This means their regeneration is staggered—one shield can recover while the other is taking hits. This creates a powerful defensive synergy that significantly boosts survivability in prolonged combat.
现在人物的护甲值可以为装甲值再生速度提供一定增益
Fixed an issue where the shield would block surgical damage, causing organs to be duplicated.
The pawn's own armor rating now provides a bonus to the shield's regeneration speed.
竟然是乌龟!