Left 4 Dead 2

Left 4 Dead 2

NMRiH: Default Pain Pills
13 条留言
🍂 FALL NEKO 🎃 10 月 17 日 下午 6:12 
Can you make alternative version of no pills dropping when shoving? With default fov it looks.. weird..
Lombaxtard 10 月 11 日 上午 11:19 
I see. Unfortunately I'm not on very good terms with source compilation/decompilation and so even with source files you provided, after a bit of trying, crowbar just won't compile anything
Thanks for your explanation anyway
tomaz  [作者] 10 月 11 日 上午 10:01 
yes, because the sound for PainPills.Use is a cap opening sound which is used for the deploy.
i tried to edit the deploy sounds themselves to have the cap opening sound but one of the sounds is too short, given the length of the deploy anim, so i just went with what i have now.

you're free to change them around though, the source files are there
Lombaxtard 10 月 11 日 上午 9:49 
Are sound events mixed up on purpose? As in "painpills_draw_layer" plays "PainPills.Use" and "eq_painpills_use_layer" plays "PainPills.Deploy". It's a nuisance when paired with sound overhauls that replace "PainPills.Use" with pills swallowing sound
riptide. 9 月 25 日 下午 1:30 
@ndhart321
did you read that mod's description as well?

Q: What about model replacements (on the default animations)?
A: Unfortunately those won't work. Most model replacements (on the default animations) aren't pills, anyway. They're usually stuff like soda or something, so this sound wouldn't even fit contextually.
一本道出我心聲 9 月 25 日 上午 9:59 
nice
Pwnage Peanut 9 月 23 日 下午 8:38 
Finally, no more overdosing on pills
Gallf. 9 月 20 日 下午 9:57 
Now the survivors wont die of drug overdose!
Pluvillion 9 月 20 日 上午 6:05 
this + normal pills = stonks
Snek 9 月 19 日 下午 2:25 
chimpi pills daughter or tomaz pills son
tomaz  [作者] 9 月 19 日 下午 2:03 
true!
ChimiChamo 9 月 19 日 下午 2:00 
nmrih flavoured