边缘世界 RimWorld

边缘世界 RimWorld

Magma Refinery
30 条留言
Lonely Tear 11 月 11 日 上午 7:35 
interesting... thank you for the suggestion, ill try to build few more around the base and see if i can score chunks i need. Thank you kindly
ThatBartGuy  [作者] 11 月 10 日 上午 11:39 
It decides by using the same method a deep drill uses when it runs out of ore to mine. It depends on the specific tile you put it on, so if you build a few more refineries they will have a chance to contain the other chunks.
Lonely Tear 11 月 10 日 上午 3:30 
Howdy, I have question - All chunks made by the refinery are of one type (marble in my case) while the map features 3 different types (Granite, Slate and Marble)

How does the refinery decide what chunks to make? is it random? or could this be a bug of sorts
ThatBartGuy  [作者] 10 月 3 日 上午 12:36 
Added compatibility for the lava from Ashlands
ashhhh2 10 月 2 日 下午 4:15 
any chance of it working with the ashlands mod?
ThatBartGuy  [作者] 9 月 28 日 下午 7:48 
ReGrowth 2 doesn't seem to have lava in version 1.6, is it a sub mod for it with a specific biome you mean?
pato mago estrelar 9 月 28 日 下午 4:59 
works with ReGrowth 2?
ThatBartGuy  [作者] 9 月 27 日 上午 11:34 
Fixed the broken settings and added a setting for resource chance
ThatBartGuy  [作者] 9 月 27 日 上午 10:12 
Strange, I'll look at it in a moment
Priest Of Fern 9 月 27 日 上午 9:46 
The mod config appears to be broken. I can't change time interval or power draw. Only the thumping sound bool appears to be changeable
ThatBartGuy  [作者] 9 月 22 日 下午 8:11 
Made the lava from Alpha Biomes an acceptable terrain for the refinery, also added Pyrinth as a possible resource.
ThatBartGuy  [作者] 9 月 22 日 下午 2:58 
Added various slag chunks from 'Materials Expanded - Metals'
ThatBartGuy  [作者] 9 月 22 日 上午 10:45 
It currently only works with Odyssey lava, but I don't see why I shouldn't patch those in.
Morcalvin 9 月 22 日 上午 6:30 
Does this work with lava from Alpha Biomes? Will you consider making it compatible with lava from Biomes! Caverns when it gets updated?
ShielÐ 9 月 21 日 下午 2:08 
Pog. Thanks Bart
ThatBartGuy  [作者] 9 月 21 日 上午 11:53 
The values within the infographic aren't actually the chances you get that resource, it's actually the weight for selection chance which is a float value in the C#. So they don't add up to 100%, I'm not sure how to better represent this in a way that will be clearer and I'd be up for suggestions. (Asides from having me calculate all the actual % chances, as those will not be possible once I add mod integrations which would throw off all the calculations)
Amethyst the otter 9 月 21 日 上午 10:52 
the infographic is wierd, 50% + 25% + 15% + 5% = 95%, but % for what? it says 25% for resource so i guess its a chance for each of the resourse itself, but what with the 5%?
joolsdgg 9 月 21 日 上午 7:13 
pretty cool!
ThatBartGuy  [作者] 9 月 20 日 下午 5:46 
Right, I knew I forgot to add something on the page. It does.
pug 9 月 20 日 下午 4:25 
Does it require Odyssey?
ThatBartGuy  [作者] 9 月 19 日 下午 4:34 
Added a quick and rough infographic with everything you may need to know, I'll make it all pretty and stuff when I add modded resources.
ThatBartGuy  [作者] 9 月 19 日 下午 3:48 
I'll add the various different slag chunks it contains to the list then.
Do note this only creates some materials, you won't get plasteel as an example, there's a short description of what you can get under the infographic, I'll make a more in depth one with a full list of chances for each outcome.
negimagi_10 9 月 19 日 下午 2:57 
ThatBartGuy  [作者] 9 月 19 日 下午 2:35 
There are currently no patches for extra materials, but I'm up to adding suggested ones if they make sense.
RojoMuerte 9 月 19 日 下午 2:01 
Looks good.:steamthumbsup:
negimagi_10 9 月 19 日 下午 12:51 
If you add a mod with additional materials will it create those too?
Supersam109 9 月 19 日 上午 11:36 
Damn that's hot
CatLover366 9 月 19 日 上午 11:17 
L-l-l-lava ch-ch-ch-chicken
ThatBartGuy  [作者] 9 月 19 日 上午 11:12 
Yes, I'll update the description that's probably good to know.
MetaVandetta23 9 月 19 日 上午 11:08 
Souns interesting but what does it do exactly? Does it just generate some resources like chunks and stuff like steel, plasteel and such?