Crusader Kings III

Crusader Kings III

Culling Curriculum
9 条留言
archon_silverius 16 小时以前 
Also converting raises piety
archon_silverius 16 小时以前 
More ambitious but maybe : 1) killing POW gains dread and maybe prestige (reputation) but recruiting raises Diplomacy. 2) Murder increases intrigue and maybe learning for not getting caught. 3) Killing in battles or duels increases prowess and maybe martial (might be context). 4) And finally increase base number of schemes with more being available based on Intrigue score (probably balance so it's not an overcorrection). Just some ideas to put out. If you feel like it's not what you want / the purpose of the mod that's understandable. 2/2
archon_silverius 16 小时以前 
As a general idea I think this is interesting but it seems too strong and getting boosts that don't really make sense to me. I'm not sure if it's doable or not but maybe break up the boosts among different actions or omit them. For instance some stats like stewardship don't make sense at all and some like intrigue depend on context. For instance, executing a POW wouldn't increase intrigue as they aren't related but dread makes sense. In that way it's better than vanilla as for some reason you don't always gain. 1/2
[23rd] Ozan 9 月 24 日 上午 3:38 
Can you make it possible that only AI characters can get it? It'd be nice to get new ways for AI to match the player.
BlackLuck 9 月 22 日 下午 2:13 
this is pretty good
MtvYoloSwag  [作者] 9 月 20 日 上午 2:30 
After play testing a bit, it seems to me the amount of kills required is a little too high.
I reduced it to 5 kills per level up.
MtvYoloSwag  [作者] 9 月 19 日 下午 8:27 
An icon picture naming issue may have overridden some of your images for other traits, sorry about that! That bug is fixed now.
ColdCristal 9 月 19 日 上午 12:47 
thanks
牛奶大魔王 9 月 19 日 上午 12:24 
Greeting! i have translation it in CK3 mod Chinese submod,
Would u include a line in description?

Here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213