颂钟长鸣

颂钟长鸣

No Gear Research
8 条留言
AveryValiant  [作者] 11 月 2 日 上午 8:39 
Ah no, mods don't work on the preview branch.
Once the preview branch goes live, then I'm sure this mod will have to be updated, which I Will do.
Dartmorek #JBMNT 11 月 2 日 上午 8:29 
There is any chance that there will be working version of this mod for beta branch?
AveryValiant  [作者] 10 月 17 日 上午 11:27 
Ah very kind, thank you Candy.
CandyR27 10 月 17 日 上午 11:00 
This mod and pretty much all of your others are making my playthrough feel so nice. Thank you for putting them out there for us.
AveryValiant  [作者] 10 月 10 日 上午 2:08 
I did ponder the idea of changing research so instead of items, it uses coins/gold.
That would encourage players to engage in more combat for coin loot and trading with traders.
Colluplino 10 月 5 日 上午 2:56 
I feel like researching needing resources is realist,
but most of these resources should be returned at the end of the research,
only a percentage being destroyed in the process.
It would be super cool for immersion imo to have a clone mode with that difference.
If you find that interesting / enjoyable enough for the work of course. Otherwise, I'll just use this when I get bored of grinding.
AveryValiant  [作者] 9 月 28 日 下午 3:48 
No problem, let me know if you notice anything "off".
Saeb 9 月 28 日 上午 11:46 
Thanks dude!