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Once the preview branch goes live, then I'm sure this mod will have to be updated, which I Will do.
That would encourage players to engage in more combat for coin loot and trading with traders.
but most of these resources should be returned at the end of the research,
only a percentage being destroyed in the process.
It would be super cool for immersion imo to have a clone mode with that difference.
If you find that interesting / enjoyable enough for the work of course. Otherwise, I'll just use this when I get bored of grinding.