Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[BFE] Speedy Rockets
6 条留言
SeriousAmaro  [作者] 9 月 13 日 上午 12:12 
Okay what, exactly?
SeriousAmaro  [作者] 9 月 12 日 上午 5:33 
Save your progress often. I mean it.
Dobryan 9 月 12 日 上午 5:30 
Thanks for the information. Just seeing your Weapon's Tweaks mods, I thought I'd do something similar to these mods. Increase the area of damage of the rocket launcher or damage, strengthen the sniper, change the number of rounds on the machine and the size of the clip, etc. Make an interesting vision for the balance of cartridges in BFE. I hope my hands reach the SeriousEditor2017
SeriousAmaro  [作者] 9 月 12 日 上午 5:23 
Yup, the RL was basically copy-pasted into BFE (maybe with a very slight nerf to firing speed), when it really should’ve been buffed considering the power creeps like Biomechs moving much faster and the introduction of the Devastator.

And yes, you can indeed tweak magazine sizes. Weapon sheets have tons of values you can edit, though you might run into different ones (e.g., the RL as an item, the RL weapon stats, or the Rocket projectile, which is what determines speed like in this mod, for example). From these files you can adjust things like ammo on pickup, max capacity, damage, spread, magazine size, reload times, weapon slots, etc.

You have to be careful though as every mod attempts to override the original file individually. Basically, if you have a mod that increases Minigun damage to 35 and another one that moves it to the second weapon slot, only the last installed mod changes will apply.
Dobryan 9 月 12 日 上午 5:10 
Oh, thanks man! Mods to increase the speed of rockets were necessary, especially for the troika. Of course, some "Pro players" will say something like "casual mod" or something else, but as for me, this mod adds balance, which was not quite enough for a rocket launcher. Seriously, after the devastator, the rocket launcher is completely unplayable and quickly forgotten, as it is useful in the same HD or SS4.
By the way, there is a question: is it possible to change the number of cartridges for each weapon? And how difficult is it? I just have a strange idea for changing the number of rounds in a weapon. Not a request, just want to get some advice.