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Rapporter et oversættelsesproblem
Error in Protocol Anomaly: Syndicate, assembly name: Rick_ItemBox, method: CompUseEffect_ItemBox:DoDrop, exception: System.MissingMethodException: Method not found: bool Verse.GenPlace.TryPlaceThing(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,Verse.Rot4)
[Ref F71B84BC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
I very like this mod,but it's a pity that i can't interact with hostile Syndicate😭
https://pastebin.com/ALv1xrLZ
I did wait until I had enough favor to go from cadet directly to field analyst so maybe that's the problem?
As you mentioned, the quest appeared and everything was as described.
The problem, in short, was on my part: too many simultaneous quests that exceeded the active quest limit.
When I completed some, yours came right after.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3566374195
@Jirnojaba
Inside the code it's set as permanently hostile to everyone except certain starts similar to how the empire does it.
For the gravship start I believe I can add patch that