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报告翻译问题






1: It does some weird things to how the dynamic of other set pieces of the game play out. At 5x lethality there are frequently totally wiped out fields of battle, leading to lopsided engagements in the secondary front with tanks and arty especially. Arty is much more vulnerable as the soldiers feel God Tier compared to them now. At least for someone like myself who manages infantry fairly well & completed most missions on Hard, it feels like i'm steamrolling the A.I because simply said, they're just not anywhere near the level of a decent player at microing the individual units cover options and readjusting. I can effectively wipe multiple squads of germans and all their support pieces with a USA Ranger team. It's FUN! But definitely way overpowered.
I had some great matches in local skirmish. I 100% see what your going for here and i FEEL the difference in the engagements with infantry. It is much more believable & devestating each infantry engagement.
Exception
Program will be terminated.
APP_ERROR: define not found
(C:\WORK\PROJECT_2\goh\GEM\source_work\eSDLReader.cpp
:455)
RIP=7ffe794f66ca [main_loop]
RAX=00000000 RBX=0521e920
RCX=00000000
RDX=00000000
RSI=00000001
RDI=0bad0001
RSP=0521e800
RBP=00000004
> file "/set/stuff/bazooka/panzershreck_43.weapon
14:
15:
("standard_slope"<<)
16:
("iron_sight_view" bone(foresight3) x(0.0)
y(-1.20) z(1.25) hide_hitmarker(0) hide_crosshair(1)
unlimitedRangeTPC(1))
17: }
18:
CALL TO ARMS - GATES OF HELL - v1.054.0 - standard x64 2025.08.21 14:01 -x64-b2d0b57d1 - 0x01660DFC
OK
X