安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






That is just for uploading right? You can't model or texture anything in the ingame workshop editor, or am I being silly?
I used Autodesk 3DS MAX 2015 for the modelling part, and Photoshop CC for the textures!
which programm you use???
Try unsubscribe and subscribe again. For me it's how should be.
Okay, the coords are now fixed, I believe. For some reason the new default offsets, which I have set to 0.0 when I republished this, don't seem to update for some reason...
Ohh, I am so sorry. I will fix it right away.
Thank you so much :D I could try making a minotaur's head, but ofcourse the problem would be that the proportions would look off, with the scrawny body and everything.
@ zingrook
Hmm, I might consider that! It would be nice to hear what kind of ideas other people have ^^