边缘世界 RimWorld

边缘世界 RimWorld

BTD Remix: Mashups and Tweaks
9 条留言
beeteedubs  [作者] 11 月 4 日 上午 10:51 
@Arakaim
I just discovered 1 building I wasn't patching, but it looks like all of them shouldn't have research of power requirements, I haven't fixed it in this mod since that feature is being removed, but the fix is available in the REMIX: Deathrest mod I've just published: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599747118
beeteedubs  [作者] 11 月 4 日 上午 10:50 
Hey all, I'm working on splitting this mod up. Later this week this mod will be renamed to REMIX: Showrunner, and will be focused the community additions for my various playthroughs (custom factions, custom xenotypes, and misc patches that I'll list out individually).

And I will spin off the Deathrest patches and Style Mashups in their own mods. They're still currently here, but I have stood up those mods separately already.
REMIX: Style Mashups https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3599747336
REMIX: Deathrest https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599747118
Arakaim 10 月 12 日 下午 4:18 
@beeteedubs sorry still relatively new to rimworld and mods--when you say behind, does that mean above the other mods or below? currently i have it at the very bottom of the mod list.
beeteedubs  [作者] 10 月 12 日 下午 12:56 
@Arakaim
sounds like the patch isn't applying, make sure it's behind Medieval Overhaul and Vanilla Races Expanded Sanguophage. I'm playing a medieval vampire run right now and it's working fine. If that doesn't fix things I need a log to see what's going on.
Arakaim 10 月 12 日 上午 6:55 
@beeteedubs i do, does it need anything else?
beeteedubs  [作者] 10 月 10 日 上午 10:22 
@Arakaim, do you have medieval overhaul installed? it's required for that particular patch to run
Arakaim 10 月 10 日 上午 6:42 
is there a certain order this needs to be loaded in, or specific mods it needs to work? i downloaded for the deathrest building patch specifically for a medieval run, but no matter what i'm doing it seems they still require power and research.
beeteedubs  [作者] 9 月 29 日 上午 8:00 
Hey All, just a heads up that I'll be splitting this mod up in the coming weeks:
REMIX: Style Mashup - spinning off the style mashups into their own mod, will launch with several more style mashups.
REMIX: Community Tweaks - the rest of this mod will remain here with an updated name/brand. Current gameplay tweaks/patches as well as my custom factions will stay right here.

Spinning off the mashups will allow me to reduce the dependencies here and I'll be refactoring a bit more to further reduce dependencies so patches can better standalone.
Helios 9 月 1 日 下午 9:27 
This is great! (specially the deathrest buildings in medieval setting) , would also be cool to see this applied to mechanitor buildings (so with slimes retextures we could have a mechanitor or "slimemancer" colony :D)