Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Upgradable Militia and Merchants
16 条留言
Snowieken 10 月 22 日 上午 12:33 
@BCMINISOOP - Hehe, it's no problem at all. I believe I literally had the same idea, make some sort of in-between unit between peasants and militia, incorporate armed traders in there as well and my caravan guards, linking militia units into it, ... Started on it, but then took a break from Bannerlord, including modding it, and procrastination hit me like a truck. So it's well deserved!

Slowly getting back into playing with the new 1.3.0 beta, so I'll definitely check this one out!
BCMINISOOP  [作者] 10 月 21 日 上午 9:23 
@Snowieken - Oh, sorry? haha. If you did make a mod similar to this one, I wouldn't mind linking it as an alternative. But yes, I had to link your mod as I thought it dovetails so well with this one :)
Snowieken 10 月 21 日 上午 1:36 
Damn, I already started a mod like this after making Better Caravan Guards, but you beat me to it :-) Thanks for the shoutout!
BCMINISOOP  [作者] 10 月 14 日 下午 1:16 
@Ultragrunt - If you rescue any peasants from looters for example you can recruit them and upgrade them into townsmen. Actually, on my own system I have modded the game so the default recruitable units are peasants, but generally you would have to rescue peasants to recruit them and upgrade them into townsmen.
Ultragrunt777 10 月 14 日 上午 8:26 
So where do you get the townsmen from?
BCMINISOOP  [作者] 9 月 23 日 上午 8:27 
@Rachel L - I haven't tested my mods with 1.3, but these mods are fairly simple XML mods so unless there are changes to the XML structure they should continue to work
Rachel L 9 月 21 日 下午 12:06 
Does your 3 mods work with beta 1.3.0?
BCMINISOOP  [作者] 9 月 10 日 下午 1:49 
@Hisaraki Shiroki - From RMB's description - 'ANY mod that adds armors and/or weapons is NOT compatible with Combat modules unless there is a RBM patch for it.' - This mod does neither of those things, so I would guess it should be compatible. But, please test it yourself to be sure.
Hisaraki Shiroki 9 月 10 日 上午 11:14 
This mod work with rbm ?
Aliağa LORD 9 月 6 日 下午 1:33 
wow
One_Lunch_Man 9 月 3 日 下午 2:58 
Damn, I wish I saw this before I started a new playthrough with a troop tree overhaul mod. I've always wanted upgradable militia, taking them prisoner is actually viable with this mod. I'll definitely be using it in the future. Great work
Human72 9 月 2 日 上午 9:04 
@BCMINSOOP fair enough then. so all it does is gives a tree to those units that are already in the field and you have to get them by prisoners or by tavern hires. fair enough
BCMINISOOP  [作者] 9 月 2 日 上午 4:12 
@willie.rora - I don't believe this mod will be relevant for those using Shokuho as that mod is a total overhaul of the game
BCMINISOOP  [作者] 9 月 2 日 上午 4:11 
@Human72 - No town recruitment options are not affected by this mod. I considered making a submod which would replace the recruitable units, but I hit some roadblocks and decided to release this mod alone.
willie.rora 9 月 2 日 上午 3:58 
shokuho?
Human72 9 月 1 日 下午 4:21 
well so that replaces the recruits in towns with these town equivalents?