The Riftbreaker 银河破裂者

The Riftbreaker 银河破裂者

可破坏的岩石 v2.0 正式版
21 条留言
Chara 10 月 27 日 上午 9:41 
All weapons that fire missiles can destroy the rocks. T3&T4 Sword can destroy the rocks is this intended ?
It's me | #FixTF2 #SaveTF2 9 月 23 日 上午 4:42 
The best I can say is that these crashes only occur in maps from the Into the Dark DLC. The crashes occur due to both broken ground and rocks. And it doesn't matter what breaks them—the spacebar, weapons, grenades, or attacks from hostile creatures...
Histidine  [作者] 9 月 22 日 下午 9:01 
是的,根据很多讨论,在游戏的新版本,某些岩石不应该被改为可破坏的。我需要花一些时间来排查到底是哪种岩石会出问题,这需要一些功夫(尤其我自己是个研究生还得写毕业论文)。如果有人愿意的话请提供帮助,例如报告哪些类型的岩石会出问题,或者直接对mod进行修改并在创意工坊发布。
Yes, according to a lot of discussion, certain rocks should not be made destructible in the new version of the game. I'll need to spend some time troubleshooting which rocks are causing the problem, which will take some time (especially as a graduate student writing a thesis). If anyone is willing, please help by reporting the rock types that cause the problem, or by modifying the mod and publishing it on the Workshop.
It's me | #FixTF2 #SaveTF2 9 月 18 日 下午 1:53 
The mod causes a game crash during the Into the Dark expansion. Destroying any stone in any way can cause the game to crash. Discord support checked the logs and stated that the mod is most likely the source of the crashes...
觉悟者恒咸鱼 9 月 13 日 下午 9:53 
巨盾兽巢穴要很长时间才能进去,而且从巨盾兽巢穴出来就崩溃了
隔壁阿成 9 月 7 日 上午 11:22 
巨盾兽巢穴 进不去啊 进去以后角色不落地一直卡着
Utau Defoko 9 月 7 日 上午 8:41 
Some ledges and rocks with height differences will show jagged, pixelated edges after being destroyed, and once you fall down you can't get back up except by teleporting — just a heads-up :)
Histidine  [作者] 9 月 5 日 下午 10:10 
以及我印象中开这个模组进沙漠图等待好一会儿才能游戏 感觉可能是沙漠里岩石过多导致的
Histidine  [作者] 9 月 5 日 下午 10:09 
巨兽巢穴是说巨盾兽巢穴吗……我有空测试下
LiUT 9 月 4 日 上午 8:55 
开着这个模组进入巨兽的巢穴这张图会黑屏,唯独关闭这个模组的时候就可以正常加载图了
Histidine  [作者] 9 月 3 日 上午 8:01 
I haven't seen this happen in my testing. Would you be willing to tell me how you generate maps so I can reproduce this bug?
I noticed you have a certain amount of resources accumulated, and I'm wondering if this is the case. You created a new campaign save without the mod, then later imported this mod and used the planetary scanner to create other maps. This might cause some conflicts, but I'm not sure.
I recommend testing the mod's effectiveness with a new save if you haven't already. Thank you for your dedication to this mod, and I hope things improve.
Goblin1191 9 月 3 日 上午 7:22 
no idea just some random generated map and size...here is another example on a different map https://ibb.co/fzytX2X0
Histidine  [作者] 9 月 3 日 上午 2:18 
Why does the map look so narrow? Is this a special map from some DLC or other mod? I've never seen this happen before. @Goblin1191
Histidine  [作者] 9 月 3 日 上午 2:13 
我玩下来大概是两种情况,一种是可以用充能跳跃解决的,这种情况比较常见,而且总部肯定都是这样能解决。第二种是充能跳跃也够不到的,一般是沙漠图,但是沙漠地广人稀而且(至少我是)基本只在沙漠建光能发电+碳铁合成+各种仓库,所以有些石头干扰其实问题也不大。
我也不知道该怎么解决第二种情况,等一个高人。@奥特曼
Goblin1191 9 月 2 日 下午 2:18 
i think there's a little problem with this mode ! when you generate new map/location there is a like underground level and in those sections map looks like this https://ibb.co/JFqWQ1c5 ! when i generate new map without this mode map is fine !
奥特曼 9 月 2 日 上午 11:37 
炸完岩石后,高处的植物怎么处理?那种大型岩石上面有小岩石或者植物,炸完大型岩石,上面的小岩石和植物清理不了,用核弹也没效果
Im Salt 8 月 31 日 下午 3:35 
Since this is newer i'll make the switch, great mod.
Histidine  [作者] 8 月 31 日 上午 6:49 
Great.
endersblade 8 月 31 日 上午 1:57 
Confirming this works with the new Rock Eraser tool mod.
Histidine  [作者] 8 月 30 日 下午 6:16 
The two destructible rock mods work in the same way, both modifying the properties of rocks to make them destructible when a NEW map is generated, so switching mods will not affect your original map. You can create a new map and test it. I haven't tried the eraser mod, so I can't give you a clear answer.
Im Salt 8 月 30 日 上午 11:04 
Will there be any problem with switching from the old 1.0 destructible rock mod that still technically works now, what about rock eraser tool that also needs it?