席德·梅尔的文明VII

席德·梅尔的文明VII

PorkBean's Yamatai (Antiquity Age Civilization)
10 条留言
pork bean  [作者] 9 月 18 日 上午 1:36 
Just pushed out version 3! This fixes a lot of the conditions for Narrative Events - big thanks to all who reported activation issues. Some of the game text has also changed based on feedback, to better specify the amount of Culture/Gold/etc you get from various abilities. All changes are listed in the change notes.
younes 9 月 15 日 上午 3:02 
I have gotten a narrative event from Yamatai while playing as Isabella and Persia, so there is an issue here?
It was an event which talked about Himiko greeting a princess just born and gave either a cultural attribute point or 2 culture on altars, and I got it after improving a rice tile.
Renouf 9 月 11 日 上午 7:08 
This is a selfish want more than a balance change but man I wish some of the civics and traditions were switched around! The wet tile focus is so unique and fun, I wish I could carry the extra food and healing forward into future eras instead of the more niche stuff like units getting combat strength for a specific setup or towns getting food during celebrations (which is a bit of an odd duck of a card anyway - I found myself just slotting it whenever the game prompts you to switch up cards at the start of a celebration then removing it the rest of the time). Wanting them to be switched around it more of a JNR's Khmer Baray swap type change though where it makes them more fun in future eras but your current approach is definitely more in line with base game balance. VERY FUN MOD though can't wait for those art tools. And looking forward to using that new Rice starting bias for some busted Confucius spawns
pork bean  [作者] 9 月 8 日 上午 1:15 
Version 2 has just been released! This version tones down some of the Influence gain possible from the Hashihaka Kofun and Taifu, based on feedback. It also makes some adjustments to the Hinamori, and adds several new Narrative Events. All changes are listed in the change notes!
YouCanCallMeMarmelade 9 月 7 日 下午 2:41 
hashihaka Kofun is overpowered though. You'd just have to tweak it a little bit, like turn the +1 adjacency bonus into a +0.25, or change it so that its "+1 influence on buildings adjacent to rural improvements" so that it doesn't stack. Every time I get this wonder in antiquity i end up making, like, 60 influence per turn
Shiki 9 月 5 日 下午 9:27 
Lovely mod, it's a shame firaxis still hasn't release the art tools
pork bean  [作者] 8 月 27 日 下午 9:54 
@younes Yes, more are on the way! I'd like to aim for about 6-8 per civilization.
YouCanCallMeMarmelade 8 月 27 日 下午 12:50 
rad
Renouf 8 月 27 日 上午 11:36 
Would love to see their civics / traditions in the description!!
younes 8 月 27 日 上午 4:12 
Looks really fun! You say there are 4 narrative events for the civ currently, are you possibly planning on adding more later?