Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción






- Stopped wild gutterhogs from digging up items to prevent pawns from constantly running to retrieve them;
- Added compatibility with A Dog Said 2: Animal Prosthetics.
Unrelated - Out of my 13 pawns only one of them "hates" Toxogas, she gets the -3 Toxoga proximity debuff all the others get +1, is there a way to make her like the Toxogas? I keep some sleeping in her bedroom anyway maybe she gets used to them :D
In addition I'll see about gutterhogs foraging, I think I finally understand the problem.
re Gutterhogs: in my game they forage even wild, my pawns constantly run away to all corners of map to pick up what the wild Gutterhogs dug up.
- Fixed a few minor typos;
- Russian translation by @MurMax.
@Rubaedo I've been thinking about more animals ever since I finished this one, so look forward to it)
- Integration with some mods that add toxic plants;
- If VAE — Waste Animals is installed, Leadbelly and Toxoga yield toxic meat and toxic leather;
- Added a more subtle audio effect when Leadbellies clean pollution;
- Enabled Toxogas to give mood effects in caravans;
- Increased the market value of cottonfoot rabbits.
Adding VAE - Waste Animals mid-save will despawn any meat from butchered Leadbellies and Toxogas and cause issues with food permissions.