破门而入2:北方特遣队

破门而入2:北方特遣队

Nowheraki Army
25 条留言
Trashiest Possum 9 月 29 日 上午 12:18 
Do you plan on adding the G3 to the unit now that SWAT has it with the recent update? I feel like the G3 would really fit the armys style (And also I think the G3 is cool)
Takeshi, made in Mom 9 月 26 日 下午 9:44 
Hi, sorry for shameless self promotion.
"Expanded Shotgun Breaching Plus" supports your mods.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3454673734

If you find something wrong or you are very unhappy, please tell me.
AcheronBlackhand 9 月 22 日 下午 6:12 
A couple of quick comments as I am part way playing through the campaigns with this formation. SAPI Front/Back is not a mobility down except for snipers is it a function of all added gear weight or something? When you suppress the M4 or M4 grenade launcher it doesn't tell us the sound radius. Why does the High Cut Helmet block less damage than Low Cut? Do the riflemen not have an AK version with a suppressor is that more just a fairy floss request? Lastly, why does the marksmen not have an AK or something a little lighter to help get them experience this is the least consequential of the above points.

Lastly the largest campaign mission day in the game requires 18 bodies to not double deploy someone. 17 is still pretty solid though.

I do appreciate the 20 Doctrine points. I love bolt cutters.

I always feel grenade starved while playing these guys. Would you consider large slot double grenade packs for the Riflemen or Sergeant?
James  [作者] 9 月 16 日 上午 2:27 
@Peptuck are you still seeing this? I've gone to take a look and seem to be able to equip and use grenades as normal.

@bsavage367 Thanks for the feedback! There is plenty I'd like to do but whether I ever have the time is a different question!
Peptuck 9 月 15 日 下午 1:04 
The recent update looks it might have broken this unit. Troops can't equip grenades anymore.
bsavage367 9 月 15 日 下午 12:34 
Would you ever consider creating your own custom camo for the unit in the future? Maybe like the Chocolate camo, and adding some variation in the uniforms, small things like some guys having rolled and some having full sleeves? And could you add camo helmets to match the uniforms and the ability in the little extra customisation part to be able to equip ski masks?
I think a couple extra weapons could be added like the G3 or FAL but restrict them to irons and a 4x scope for the G3, as these would give the regular guys more stopping power at the cost of no sight or a fixed 4x zoom.
One thing that could be expanded is the units, add a couple more to sappers and snipers as well as make a small medic unit with a unique armband and patch on their helmets, only get 2 though so need to keep them safe.
Overall amazing mod, look forward to the future.
Xherdos 9 月 14 日 上午 8:28 
beautiful mod :)

just wish they kept their shields xD
James  [作者] 9 月 2 日 上午 10:48 
@Oscar E. Lima Hey man, got any more details on the skin issue? Certain classes? Using the camo selector mod and it's a certain camo?
Oscar E. Lima 8 月 31 日 上午 2:07 
I think a LMG dedicated unit would be cool.
Also I think there is a bug where the skin does not load properly in some cases, it looks like they have snow white camo instead of the tan-greenish uniforms
James  [作者] 8 月 23 日 上午 2:55 
@transfem weirdo Fixed! Cheers for flagging. Demo charges will not blow a fair few more things up.

@LuckyBuck That seems like a good shout. Been thinking about removing the Sergeants Mk17 full stop and think other than that it's just the M14 that uses 7.62 NATO. Next update I'll remove the ADVAP round at a minimum for sure though.
Transfem weirdo 8 月 22 日 下午 4:20 
there is a bug where the demo charges cannot be placed on the large wooden panels on missions like al-hassan has it all
LuckyBuck 8 月 22 日 上午 8:37 
now this is a squad mod that fill the itch on having a regular troops from nowheraki military

just a slight bad immersion for the unit, could you remove the ADVAP round for the 7.62 Nato ammo?
it would make no sense why a normal unit get that experimental ammo, and maybe have the AP ammo to be unlocked behind a battle honor point, since its a rare round if those 7.62 weapons are considered "given" by the coalition forces (usually with only the standard ammo and not the more advanced ones)
James  [作者] 8 月 22 日 上午 5:01 
Thanks for all the good feedback lads.

@FlaccidAngel445 Cheers for flagging those issues, should all be fixed in the latest update.

Also removed the AK-47 from the Breacher who now gets the AKS74U by default but has an AK-105 unlock to match the Rifleman class's AK options.
FlaccidAngel445 8 月 22 日 上午 1:15 
Good mod that scratches the itch for a squad representing the local military! There are a few bugs tho (ammo options for SR3-M & PKP Pecheneg are missing, Rifleman's M4 Carbine has a suppressor option but no suppressor to choose).
mattattackj1029 8 月 20 日 下午 6:24 
This is an amazing mod, literally what I've been looking for since the game's release. Any chance of the addition of M16A2s? They're pretty common in U.S.-supported armies.
VoodooChild 8 月 20 日 上午 3:37 
Nice, I love it!
SladeWilsonGG66 8 月 19 日 下午 5:16 
Dude this is exactly what I wanted and I love this mod. I always wanted a local army unit and this shit hits the spot. The doctrines, gear, and troopers are all perfect and fit the vibe. Keep up the great work man
James  [作者] 8 月 18 日 上午 9:11 
@SgtBlackBurn24 Great spot, should now be fixed. Cheers.

@Razvedka I like the idea of more of the US weapons moving behind BH unlocks. I could definitely then bring in some sort of other AK variant for the Sergeant.

I'm also thinking of splitting the Rifleman out into two classes, the second being a gunner with the LMGs. Mostly because I think they could do with the additional numbers after I took a kicking in the last campaign I ran with them and ran out of uninjured guys.
razvedka 8 月 18 日 上午 12:28 
I was honestly thinking that the Rangers' M4A1 will be the gucci BH stuff for the Sergeant. The others can use variants of the M14s and M16s. Alternatively, the Sergeant could have the SR3 Vikhr or the AK105. Essentially those can be trophies won from fighting the elites of the insurgency long enough in their deployments.
SgtBlackBurn24 8 月 17 日 下午 1:04 
The 3x door charges dont work
James  [作者] 8 月 17 日 上午 9:13 
@razvedka That was indeed an error, thanks for flagging - just uploaded a fix. Interesting feedback on the SCAR-H, I wanted the Sergeant to have something tasty for a BH unlock and went with that but don't disagree with what you're saying. Open to what could fit better, maybe some sort of more recent AK?

@Xavieux Cheers man. What things do you think are missing?
razvedka 8 月 17 日 上午 3:04 
Not sure if this is intended or an error, but the troops have no NVGs on the helmets that can be unlocked with stars. I have yet to get the helmet (high-cut, iirc) with the BH, but they don't have an NVG early on for the night ops. Alternatively, you could give them NV optics on a couple of weapons to balance this out. Also, I think the Sergeant having a SCAR-H/MK-17 feels OP and not fitting, too high-speed for a new army like Nowheraki.
Xavieux 8 月 16 日 上午 11:45 
its a great mod but, still feel like theres things missing, i really hope you update it bc i realyl enjoy playing with it
James  [作者] 8 月 16 日 上午 11:08 
Latest change amongst some other improvements adds compatibility with the in-game camo selector mod by AnthonyDNB. As such if you're already playing as the Nowheraki Army you'll need to either assign uniforms if already using that mod (great mod, everyone should be using it!) or create a new squad.
JB bro 8 月 15 日 上午 4:58 
When Coaition ran off to Luxemburg, you have to use government boots.