Stationeers

Stationeers

Florida
18 条留言
Apothicon  [作者] 11 月 12 日 上午 6:16 
the miami planet will fix that
nomad 11 月 12 日 上午 4:19 
not enough crime, immersion ruined
OurworldDelta2 10 月 31 日 上午 11:13 
As a Floridian myself, I can say that this mode isn't far off of an Real Floridian summer LMAO
Windows XP 9 月 16 日 上午 9:49 
Finally, a truly hostile unlivable wasteland to survive in.
Apothicon  [作者] 8 月 21 日 上午 8:09 
- Solar is now the same as the moon so plants grow. in sunlight
Apothicon  [作者] 8 月 20 日 下午 6:25 
- Reduced percentage of steam in atmosphere to make phase change cooling more efficient.
- Storms now remove 10k of heat regardless of time of day.
AES 8 月 19 日 上午 8:08 
Thank you very much, now I understand why I couldn't do it. I'll try again.
Apothicon  [作者] 8 月 19 日 上午 8:00 
You make a heightmap image, a surface texture, and an underground / secondary texture. Then copy one of the vanilla planet xmls and change the paths to be for your textures. Then in-game open the console, type terraineditor, select the heightmap, generate the terrain, export the terrain (still in the same menu), then copy the terrain files from the export location into your mod so it can use them.
AES 8 月 19 日 上午 4:09 
@Apothicon How did you connect your textures to the game? Created terrain in Unity, textured them, and then what? I'm just a noob, interested in the process
Apothicon  [作者] 8 月 18 日 上午 9:56 
- Replaced NVG with Sensor Lenses containing an ore chip.
Apothicon  [作者] 8 月 18 日 上午 7:12 
Yeah, I will probably make it last longer once the game doesnt have the issue of weather particles going indoors.
Thunder 8 月 17 日 下午 5:15 
@Apothicon

Just a feedback, i think the rain should be more frequent and last longer (it's so cool!).
Thunder 8 月 16 日 下午 6:16 
@Apothicon Awesome work on this mod!


@AES Check the file ExampleMod.zip inside \Stationeers\rocketstation_Data\StreamingAssets\ folder. It has an example mod and some instructions on how to create one.

If you want a more detailed tutorial, join StationeersLaunchPad discord channel on discord.gg/mqhJsD3A , there's a "guides" section and look for "Introduction to modding"
Apothicon  [作者] 8 月 16 日 下午 1:34 
i dont but its pretty much just copying vanilla xmls then changing the settings
AES 8 月 16 日 上午 11:57 
Yes, my mistake, I had the stable version enabled. Switched to beta and it worked. The world turned out interesting. Do you have a guide on how to create a mod?
Apothicon  [作者] 8 月 14 日 下午 6:05 
- Added plateaus so that theres alot more spots high enough for ore to generate.
Apothicon  [作者] 8 月 14 日 上午 7:40 
Make sure you are on beta
AES 8 月 14 日 上午 4:32 
No working
"Object reference not set to an instance of an object"