边缘世界 RimWorld

边缘世界 RimWorld

Land Ship On Any Tile
15 条留言
GoofyGuy73 10 月 6 日 下午 4:56 
CAN SOMEONE ADD A MOD TO GENERATE OCEAN TILES PLEASE!!!!
Chud 9 月 12 日 下午 11:57 
THANK YOUUUU
King Thingfisher 8 月 21 日 下午 9:39 
I landed on an ancient warehouse for relic research and then sent all my pawns in a caravan to a distress signal. The gravship completely disappeared as soon as they left, leaving a blank tile.
I'm not sure if it was this mod but it's worth testing.

Otherwise, great mod!
Molay 8 月 19 日 下午 6:25 
Thanks for listen the ones that fail. If it's just those two, I can remember them for my run. I do agree that a simple prompt is a good idea, more information is always good and it helps people understand why things may not work as they expect :) But sounds great! Particularly looking forward to landing at the genetic labs and the vanilla expanded quest tiles!

Thanks so much, mod is a brilliant idea :)
chad gamer  [作者] 8 月 19 日 上午 6:04 
@Molay I haven't implemented it yet, but it's a good idea. As far as I can tell (& I've landed on pretty much all expanded & vanilla events), 2 get kind of iffy if you land on the map: village worship quest can occasionally break, & the skirmish quest from expanded events always breaks.

All others (depot raids, enemy outposts/camps, assassinations even etc.) don't seem to fundementally break the game.

But it's a good idea to maybe add a simple prompt to remind players.
chad gamer  [作者] 8 月 19 日 上午 6:01 
@TrenchFoot_Tony I did a few tests; yes, you CAN land on deep water (& any other water tile), with the caveat that the map will be just sand, basically.
Molay 8 月 19 日 上午 5:41 
i.e. a little disclaimer that the tile was initially not meant to be landed at?
Molay 8 月 19 日 上午 5:40 
Is there any way to know tiles that were not intended to be landed at when using this mod? I.e. I want to use to force landing at many of the vanilla expanded mods that restrict it, but I don't want to fuck up something vanilla restricted for good reason.
TrenchFoot_Tony 8 月 18 日 下午 9:12 
so, like, I can land on deep water?
chad gamer  [作者] 8 月 18 日 上午 3:20 
@Nepenthe Well, they'll at least have a new thing to worship... I could make a mod out of this :lunar2019deadpanpig:
Nepenthe 8 月 17 日 下午 6:36 
Land On Anything mod author here: this mod is a great companion to mine, as with both installed you can land anywhere on a tile the game doesn't want you to land in at all.

Those tribals worshiping an ancient terminal have no idea what is about to happen to their peaceful little village....
Han-Gi 8 月 13 日 上午 9:42 
YO!!! I NEEDED THIS SO MUCH!!! :steamhappy:
NeinDao 8 月 13 日 上午 6:00 
oh, ok. thanks for explaining. i have not played enough with gravships yet so i did not know about that issue :3
chad gamer  [作者] 8 月 13 日 上午 5:44 
@NeinDao
My mod doesn't do anything for landing on the map itself, just the world tiles. If you ever had the message pop up 'This tile is occupied', this mod just removes it and forces the ship to land, but you still can't land anywhere on the map like with that mod (so on the walls etc.). I'm not sure whether the other mod itself allows landing on any world tile, though as I haven't used it before.
NeinDao 8 月 13 日 上午 5:40