边缘世界 RimWorld

边缘世界 RimWorld

评价数不足
Land Ship On Any Tile
   
奖励
收藏
已收藏
取消收藏
Mod, 1.6
文件大小
发表于
更新日期
351.486 KB
8 月 12 日 上午 11:42
8 月 13 日 上午 2:40
3 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Land Ship On Any Tile

描述
Overrides events denying your entry to the tile--you will land any damn where you please.

Note: I haven't done complete testing so let me know if there are any bugs that come up. Naturally, since this is giving you ability to do a thing the game specifically doesn't want you to do, there might be some unintended side-effects.

It SHOULD work with modded events (as that's why I made it to begin with) but, again, I don't have ALL of them installed to test.

Overrides 'This tile is occupied' message.
热门讨论 查看全部(2)
0
8 月 25 日 下午 9:47
When landing on structures from the Ancient urban ruins mod. Firstly, even the map does not open. Secondly, even if I opened it, I can not land, a bug pops up..
sanek33 ︻芫
15 条留言
GoofyGuy73 10 月 6 日 下午 4:56 
CAN SOMEONE ADD A MOD TO GENERATE OCEAN TILES PLEASE!!!!
Chud 9 月 12 日 下午 11:57 
THANK YOUUUU
King Thingfisher 8 月 21 日 下午 9:39 
I landed on an ancient warehouse for relic research and then sent all my pawns in a caravan to a distress signal. The gravship completely disappeared as soon as they left, leaving a blank tile.
I'm not sure if it was this mod but it's worth testing.

Otherwise, great mod!
Molay 8 月 19 日 下午 6:25 
Thanks for listen the ones that fail. If it's just those two, I can remember them for my run. I do agree that a simple prompt is a good idea, more information is always good and it helps people understand why things may not work as they expect :) But sounds great! Particularly looking forward to landing at the genetic labs and the vanilla expanded quest tiles!

Thanks so much, mod is a brilliant idea :)
chad gamer  [作者] 8 月 19 日 上午 6:04 
@Molay I haven't implemented it yet, but it's a good idea. As far as I can tell (& I've landed on pretty much all expanded & vanilla events), 2 get kind of iffy if you land on the map: village worship quest can occasionally break, & the skirmish quest from expanded events always breaks.

All others (depot raids, enemy outposts/camps, assassinations even etc.) don't seem to fundementally break the game.

But it's a good idea to maybe add a simple prompt to remind players.
chad gamer  [作者] 8 月 19 日 上午 6:01 
@TrenchFoot_Tony I did a few tests; yes, you CAN land on deep water (& any other water tile), with the caveat that the map will be just sand, basically.
Molay 8 月 19 日 上午 5:41 
i.e. a little disclaimer that the tile was initially not meant to be landed at?
Molay 8 月 19 日 上午 5:40 
Is there any way to know tiles that were not intended to be landed at when using this mod? I.e. I want to use to force landing at many of the vanilla expanded mods that restrict it, but I don't want to fuck up something vanilla restricted for good reason.
TrenchFoot_Tony 8 月 18 日 下午 9:12 
so, like, I can land on deep water?
chad gamer  [作者] 8 月 18 日 上午 3:20 
@Nepenthe Well, they'll at least have a new thing to worship... I could make a mod out of this :lunar2019deadpanpig: