Victoria 3

Victoria 3

More Historical Sprites
68 条留言
underworldtour 10 月 20 日 下午 12:21 
the tags to 1.11
underworldtour 10 月 20 日 上午 7:16 
pls update, thx.
Mr-EXTREM-BR 10 月 14 日 下午 1:55 
thank you for the uptade this mod is one of my favorites for my gameplay immersion :)
Atvishees  [作者] 10 月 14 日 上午 11:52 
@gigliovaljr

Thank you, will do!
gigliovaljr 10 月 13 日 下午 8:02 
@Atvishees

It's much better now, thanks. However you still need to update the metadata and change the supported_game_version from 1.9 to 1.10, otherwise every time you boot up the game it'll tell you that the mods are for verions previous to the current 1.10.

Also remove the commas from Poland's colors, otherwise it'll just register as an error in the logs.
KKT 10 月 13 日 下午 12:06 
No crashes for me so far!
Atvishees  [作者] 10 月 13 日 上午 9:40 
@1230james
@THE KING
@gigliovaljr

Does the most recent version work for everyone?
1230james 10 月 9 日 上午 9:06 
It just has to have a name that would load after all the vanilla files.
https://vic3.paradoxwikis.com/Mod_files_load_order#File_and_type_load_order
THE KING 10 月 9 日 上午 8:34 
@1230james If we want to have all the countries within one .txt doc, do we have to name it "HMS_98_countries"?

Sorry but I am very new to this sorta thing, what is ASCII? And if the .txt must be called that then why the number 98 specifically, and why the HMS?? Thank you for your immense help!!
1230james 10 月 9 日 上午 5:58 
In the ASCII alphanumeric sort, all letters (i.e. both upper and lowercase) come after numerals. A file whose name that starts with H will load after all the files with names that start with a number.

The order within the file itself doesn't particularly matter. If PDX has them alphabetically sorted then it's probably just for code organization rather than any technical reason.
THE KING 10 月 9 日 上午 5:55 
@1230james Why call the one file 'HMS_98_countries.txt' then?

> Alphabetic order of what?
Alphabetic order of the countries' names. If we put all the countries from that folder into one .txt file, then, do they have to be in some sorta of an order?
gigliovaljr 10 月 8 日 下午 2:46 
@1230james

Thanks for the correction. Still sounds a bit problematic to have two files that hold the same definitions in the same mod.
1230james 10 月 8 日 下午 1:16 
@THE KING
> So by doing this we don't need all the txt docs like in Vic3 folder on the different regions? We can just put all the ones we change in there?
Yes
Yes

> And what about the alphabetic order? Necessary or not?
Alphabetic order of what?
1230james 10 月 8 日 下午 1:14 
> but I assume that since there are two files in the same folder holding the same definitions, the game will try to read both of them and crash out.

Incorrect. If there's duplicate definitions, it just grabs whichever one got loaded last.

Without doing a proper investigation, I'm going to assume the crashing is coming from the game trying to assign things to new countries added in 1.10 that this mod is causing the game to forget because by using the same filenames as the base game, it overwrites the files wholesale. Basically it's reverting them to 1.9, and the now-missing entries include some load-bearing ones.
gigliovaljr 10 月 7 日 下午 3:43 
I just checked the mod folder, there's two 00_countries and two 01_africa files. Now, I'm not an expert in modding, but I assume that since there are two files in the same folder holding the same definitions, the game will try to read both of them and crash out. No wonder everyone is reporting this happening.

There are couple things that need to be done. First is to delete the files titled [OLD]. You don't need them in the workshop version, save them somewhere else in your hard drive, not in the published version.

Second, as everyone is suggesting, rename the files that are in use (the 99_dynamic one is exactly the same as in vanilla, so you don't need to include it). That means that changes such as additions in the vanilla files won't need to be added into the mod, so there won't be any immediate problem once a new tag is added in vanilla. Also, with a renamed file you don't have to keep all the existing tags in your mod, you can just have the ones you included special sprites for.
THE KING 10 月 7 日 上午 5:56 
@Atvishees Also, the game keeps crashing with your mod. Maybe you should fix and update according to the suggestions below. Thank you!
THE KING 10 月 7 日 上午 4:25 
@Zwei833 the Buggy Modder I have a question, why "HMS_98_countries.txt"? So by doing this we don't need all the txt docs like in Vic3 folder on the different regions? We can just put all the ones we change in there? And what about the alphabetic order? Necessary or not?
Nieves 10 月 3 日 上午 11:50 
game crashes
THE KING 10 月 3 日 上午 10:19 
Hello? I am also having issues with it now.
Why are you not following their suggestions? I don't understand.
1230james 10 月 1 日 下午 9:06 
Hore Mistorical Sprites? 😛

All the base game country definitions live in files whose names start with numerals so just `MHS_countries.txt` would work fine; the 98 is unnecessary
Zwei833 the Buggy Modder 10 月 1 日 下午 7:56 
@Atvishees

Still crashing. I also think you should take @1230james 's suggestion, that would be far more convenient for future updates.

It is very simple,
(1) delete all your files under common\country_definitions of your mod.
(2) in common\country_definitions, add a new file called "HMS_98_countries.txt"
(3) copy the strings of countries you modified into that new txt. like

GER = {
color = { 147 130 110 }

country_type = recognized

tier = empire

cultures = { north_german south_german }
capital = STATE_BRANDENBURG

primary_unit_color = { 59 64 62 }
secondary_unit_color = { 59 64 62 }
tertiary_unit_color = { 0 0 0 }

}

don;t copy strings of countries you didn;t modified.
Atvishees  [作者] 10 月 1 日 上午 11:17 
@Zwei833 the Buggy Modder
How about now?
Zwei833 the Buggy Modder 10 月 1 日 上午 7:35 
Unfortunately the mod crashes the game again after latest game update.
1230james 9 月 30 日 上午 9:52 
Did you read the wiki page I linked? It explains all that and how to utilize it correctly
Atvishees  [作者] 9 月 30 日 上午 3:06 
@TheKing

I see! Thank you for the tip! I didn't know that it could be done.
THE KING 9 月 29 日 下午 3:47 
I have not checked, but I think your mod is fine now since you have updated it.

However, what we are telling you is that if you do it the way we have mentioned you wont need to update the mod every time Paradox releases an update, and specifically adds a nation. You should go to your mod, the text documents specifically in country definitions, ONLY keep the nations you have changed their colors (currently you have/copied the entire doc from vic3 folder with all the nations), and then change the name of the text docs to whatever you like different to the one in vic3 folder.
Atvishees  [作者] 9 月 29 日 下午 1:08 
@1230james
@THE KING

Thank you for your feedback, but I'm not sure I understand. Does the mod currently produce an error?
THE KING 9 月 29 日 上午 9:13 
Dear creator, you should listen to what the guy below is saying. Only put the ones you change in the txt doc inside country definitions and then change the txt doc to a different name. This way you won't have to update it as much.
1230james 9 月 28 日 下午 10:07 
You should consider moving all your redefinitions into a new file to prevent missing definitions issues like this in the future, especially since this mod doesn't really have a reason to cause fatal issues when new countries are added.

https://vic3.paradoxwikis.com/Mod_files_load_order#File_and_type_load_order
eugenio.minero 9 月 28 日 上午 5:42 
Update?
zarathustra 0211 9 月 25 日 下午 10:00 
this mod edits the color of different tag, but in the same file, newly created tag were no included, which causes bug
King-Yoa 9 月 24 日 下午 4:44 
update?
boylive16 9 月 18 日 下午 12:11 
Would you please add one for Dai Nam too?
gigliovaljr 8 月 30 日 下午 7:40 
@Atvishees

Yep, found the problem, it's the Historical AI Mod, which has PRU's country_definitions in a specially named file different from 00_countries. The load order does not matter because HAM's file overwrites yours no matter what. Maybe renaming 00_countries will sort out the problem. (BTW, I looked at the error logs and found that it says that there's a mistake with POL's colors, probably because it has commas in it)
Atvishees  [作者] 8 月 29 日 上午 8:13 
@ gigliovaljr

I have checked, and the modded Prussian sprites work for me.

Perhaps there is an incompitabilty with another mod?
gigliovaljr 8 月 25 日 下午 1:37 
The sprites for Prussia don't seem to be working properly, they still have the generic flag colors, every other nation seems to have the correct colors. Can you take a look?
Atvishees  [作者] 8 月 17 日 上午 4:44 
@1230james

Thank you!
I tried it. It should work now.
1230james 8 月 16 日 下午 3:49 
It's because your picture (which doesn't even need to be here?) and short_description fields aren't strings. You just wrote in text. They need to be surrounded with quotation marks.

The picture field also doesn't have a comma at the end of the line so there's that.

I also suspect the supported_game_version might not work right - I would think it's supposed to be 1.9.* instead of 1.9* - note the second period
Atvishees  [作者] 8 月 16 日 下午 3:30 
@Hlibushok
I honestly haven't the foggiest. As long as it doesn't interfere with this mod's functionality, I'd rather leave it alone.
Hlibushok 8 月 14 日 上午 9:01 
Why does it say "Parsing metadata failed"?
StringQuartettOp5 8 月 13 日 下午 2:34 
There should be a ''Was About Fudging Time Award".

Ffs smh, thanks my dude.
Atvishees  [作者] 8 月 13 日 上午 7:03 
@THE KING

It still works.
Atvishees  [作者] 8 月 13 日 上午 2:10 
@gigliovaljr
Done!
Atvishees  [作者] 8 月 13 日 上午 2:03 
@JJman
Go ahead!
gigliovaljr 8 月 12 日 下午 12:35 
The graph on that last screenshot, could you include all of it? I'd like to see which colors all nations have.
JJman 8 月 12 日 上午 10:28 
Could I incorporate this into my Better Country Colors mod?
THE KING 8 月 12 日 上午 8:03 
Please update!
If necessary, there was an update.
Atvishees  [作者] 8 月 11 日 上午 6:49 
@bcthomas004

Thank you for your sacrifice! There was only one way to find out!
bcthomas004 8 月 11 日 上午 5:31 
This is awesome! I made a similar mod a year ago, but back then the uniform colors were derived from the country's flag, so I had to change the language used for each flag in the game files in order to change the uniform, but the tricky part was doing that without actually changing how the flag looked in game. Huge pain in the ass. I'm so glad Paradox made it easier to mod, and even happier that you've gone and done it for all these nations! Bravo!
Atvishees  [作者] 8 月 10 日 下午 3:40 
@ fryslan0109

The load order doesn't matter, since this mod doesn't edit the same files as German Unit Models Pack and Soldiers Patrolling at Peace Time