Portal 2

Portal 2

Destabilized
23 Comments
Amish Robot Sep 6 @ 7:08pm 
heyy, so it's been a while...

Would you ever be willing to remake the test chamber part of this mod to be visually consistent with Portal 1 Remastered?
This is the only mod I've seen on this workshop that attempts to recreate Portal 1's escape sequence, and it would be nice if it all looked good together. :p2cube:
EllaBrella  [author] Aug 24, 2017 @ 11:36am 
@D YellowMadness The gel was there because that section was taken from a past map I made. It's a reference to the way the final levels in Portal had you going through past test chambers during the escape. I ended up using the gel when I solved that room but I guess it's not necessarily required. Also, I do recall the turret room being pretty dark, so if that's what you're seeing then it was intentional at the time, though I'm not sure I'd do it that way now.
D YellowMadness Aug 22, 2017 @ 4:45pm 
What was the point of the gel? It didn't help me in any way. Is the turret battle room supposed to be almost pitch black?
D YellowMadness Jul 29, 2016 @ 6:18am 
It took me forever to realize my own gun was killing me at the wall tile puzzle because I thought the wall tiles were killing me by hitting me so hard.
Unowninator Jun 5, 2016 @ 2:13pm 
I'm loving this gun. If there was a mod for more levels with it, I'd totally pay for it.
Yatagarasu May 25, 2016 @ 10:21pm 
Huh. Neat. Black Hole Gun. I like it.
CyberFan567 Mar 20, 2016 @ 3:32pm 
its to hard!:steamsad:
Petutski Jan 1, 2016 @ 8:44am 
Very creative and unique! Thanks!
Bottom Heavy Aug 10, 2015 @ 7:54pm 
Nifty little concept. Kind of like the Penumatic Diversity Vent from the early stages of portal 2. :steamhappy:
Hellraiser Jan 14, 2015 @ 2:05pm 
This is such an amazing concept :D
kimist108 Jan 11, 2015 @ 5:50pm 
Oh such fun taking out all of those turrets!
TheBob444 Jan 8, 2015 @ 6:38pm 
Is there a second chapter with the boss fight?
not-paradiser Jan 6, 2015 @ 12:41am 
Interesting! Very new ideas in this map. Though not optimized to the best.
The Bee's Knees Dec 23, 2014 @ 12:46pm 
I got through OK. Very creative map. Thanks.
LudusMachinae Dec 23, 2014 @ 11:03am 
dude this is great is there more?
NeKz Dec 21, 2014 @ 3:52pm 
LOL nice dude.
The Sojourner Dec 18, 2014 @ 11:29pm 
Thank you for the quality reassurance. Interesting concept.
EllaBrella  [author] Dec 18, 2014 @ 9:13am 
ohmygodpeoplearestillplayingthismap

So, this was supposed to be a bit of proof-of-concept. I made it in less than a week and fully expected it to not work at all. The fact that some people actually completed it is honestly quite surprising xD

The quality of chambers WILL increase, I assure you all. Thank you for your feedback c:
risona-kamo Dec 17, 2014 @ 2:34pm 
I got stuck in my own wormhole thing and couldn't get anywhere...
Roentgen Dec 17, 2014 @ 7:00am 
Interesting map, but that gel puzzle felt really annoying (noclipped through it after a while)
DeathWish808 Dec 14, 2014 @ 7:55am 
I like the concept though it doesn't work with a standard portal, as you'll see, which caused me to reload.

http://youtu.be/uMLVwQ3kwhA (2nd of 3 maps played.)
Miami Mike Dec 11, 2014 @ 3:48pm 
It was pretty buggy for me. For example, I missed the platform at the beginning and it never came back for me. I had to restart and make sure I caught the platform first try. Then I got stuck when things fell apart around me.
evelyncarnate Dec 11, 2014 @ 8:03am 
The last room got me, well played. I did like that you used player_clip on the stairs, but I would say make the first room into the actual high energy pellet puzzle from the first game. Great chamber, anyway