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报告翻译问题






That's why I have not published that version
Could you add support for the mod Hull Style: NANAME Walls
I removed the limit from angled substructures
Thank you so much!
I don't use Bigger gravships.
https://imgur.com/a/nrdhoC0 This screen shows a landing with hull extenders
https://imgur.com/a/YloB37B And this is with vanilla extenders in same location
modlist: https://imgur.com/a/GSdwNsw (not shown are hugslib, dubs hygiene and rimworld dlcs)
This mod does not modify anything other than the class to draw angled hulls, so this mod should not be the problem either.
Since I use both and I have no problems in game.
By any chance do you have installed Bigger Gravships?
I'm not sure if my issues are due to this mod or the 'GravField Extender Hulls' and/or 'ReBuild: Doors and Corners' Mods but there are cases where a hull extender does not work properly when launching the ship. The ship stays intact but the grav engine will have to be re-installed, else a lot of tiles are considered disabled and prevent specific extenders from working. If this doesn't make sense, I can provide screenshots!
When using vanilla extenders in the same location, issues go away. Vanilla/standard substructure(Not angled!)
additionally, thrusters and vanilla extenders cannot be placed on the angled substructure. I'm sure that's not by design?
Regardless, thank you for this mod and your time :)
Now its possible to have angled hulls in the inside of the gravship:
https://imgur.com/a/NXhjlJc
Also having angled walls in the normal terrain:
https://imgur.com/a/hZZUItT
not only 45 degrees version, but others?
Will stay subbed if you can get angled structure normally and not dependant on substructure. that would be game changing!
(I want angled walls inside the ship!)
This mod can be used on any thingDef, so it absolutely works for regular walls. A hull is essentially just an airtight wall. While the description mentions "hull" a lot, its more for the lore, this mod can be applied to any wall. You'll still need to use a substructure for now, but I'm actively working on an update to allow angled walls to be drawn on normal terrain as well.