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This is a nice compatibility mod though.
Yes, things may have been wonky from the release for fully airtight walls, but it does look like "airtightness" is working properly now (at least for stronger materials like uranium and plasteel). But when it comes to having "dynamite-tightness" and "charger-rifle-tightness," RimWorld walls still leave a bit to be desired, which is all the more true on asteroid bases. :D