Project Zomboid

Project Zomboid

[B42]Zevon's Medieval Armory
32 条留言
Lurmey 10 月 21 日 下午 2:29 
I haven't had experience with many of them so far, but the one that stands out to me is the Nagamaki being so slow. It feels like a sledgehammer, but is no different really than a standard katana just with a longer handle so you can put more force behind the swing.
_Zevon  [作者] 10 月 20 日 下午 12:45 
@Lurmey, what weapons seem overtuned to you? I'm not much of a PZ modder, but I can see what can be done.
Lurmey 10 月 20 日 上午 10:45 
I love RZ Don's idea provided it's not too difficult or time consuming to do! A bit of stat rebalancing wouldn't go amiss, and the ability to repair/reforge or even forge new weapons would be amazing.

As much as I like it, resharpening to full condition at just the cost of some whetstone durability (which are plentiful and renewable) is a bit overpowered, so having the proper new head/handle/sharpness condition system for these would be great.

There's a lot of potential for the mod if someone is willing to put in the work, all I'm saying!
RYZN AIM 10 月 20 日 上午 9:21 
Maybe you could add a skill book or magazine to be able to craft these, the advanced forge seems definitely able to produce them if you had the knowledge or high black smithing skill.
_Zevon  [作者] 10 月 19 日 下午 5:54 
Dang. Sounds like drama. I've had times where I didn't have time to mod, and I took down my mods, but I always tried to be civil about it. Hope things work out.
_Zevon  [作者] 10 月 19 日 下午 5:35 
@Lurmey. I didn't make the animations for the mod, so I don't know. I think it's just part of how the animations were designed originally.

@Zara. Dang. I liked Rain's blades mods. It's a huge part of why I made this mod.
Zara ♡ 10 月 19 日 下午 5:32 
Rain removed her blades and axes mod, So I am on the hunt for a new melee weapon mod. This is the first I found that seems to be what I'm looking for. Thank you :)
Lurmey 10 月 19 日 上午 5:56 
Dang. Yeah I found that they can be repeatedly sharpened with whetstones to never break, but if you don't watch it and it ends up breaking it seems irreparable. That sucks, RIP my Zweihander, you served me well.

Oh also, I was wondering why is the Nagamaki so slow to swing? I found two very early game but they're difficult to use safely because of that very long recovery time, yet the Zweihander (a typically much heavier sword) is lightning fast. I love that the Zweihander is fast - it's more realistic than the slow, clunky, overbearing representation two-handed swords get in media, but it makes the Nagamaki not make a lot of sense.
_Zevon  [作者] 10 月 18 日 下午 12:11 
@Lurmey. They should use the vanilla weapons system, so something completely broken can't be fixed. But something damaged can be fixed with epoxy and the like depending on the weapon.
Lurmey 10 月 18 日 下午 12:01 
How do I repair these weapons when they completely break?
dominomaniac 10 月 17 日 下午 12:45 
Please add some ingame pictures!
GoSu 10 月 16 日 下午 2:12 
Thank you for the response.
_Zevon  [作者] 10 月 16 日 下午 1:45 
@GoSu. Yeah, it should.

@Bumblor. You can adjust the likelihood of each type of weapons. If they're too rare you can set it five or ten times higher.
GoSu 10 月 16 日 下午 12:34 
Does this mod add chainmail armor?
Bumblor son of Stumbledown 10 月 1 日 下午 12:49 
Maybe I have my spawn chances too low but I never seem to find these weapons in the wild. Every once in a while I get a bardiche but I've never found a sword in a dozen playthrus
hippie3c 9 月 24 日 上午 4:22 
i second @Legend's post
明明灭灭 9 月 17 日 上午 10:14 
Is the mod compatible with saved game?
Legend 9 月 13 日 下午 4:22 
images of what weapons look like in game would be nice
Scarbro 9 月 4 日 下午 10:45 
I dunno why, but I need a shield in this mod, fcking love it <3
伊弦 8 月 26 日 上午 6:55 
GOAT
bubby_pz33 8 月 17 日 上午 7:11 
Can we get some images of what they look like in-game?
La Ego 8 月 16 日 上午 11:12 
Hesitation is defeat...
_Zevon  [作者] 8 月 14 日 下午 1:00 
@Shadow. They're twice as likely in police stations.

And also less likely to show up in redneck wardrobes or fancy wardrobes. You can also find them in the best tool chests in garages or industrial areas.

But not at any store or anything.

If you specifically wanted the Naginata, then you could modify your spawn likelihood to set all the others, such as European and Indigenous to 0. While setting the East Asian weapons to a higher spawn rate. Say double the default. That shouldn't make them too too common, but you would see some more.
The_Shadow_Broker 8 月 14 日 上午 11:08 
hi so i love the mod but for my life cant find a naginata got lucky and got 3 bardiches in a police station but that is it can you tell me the spawn location for this stuff id love to try all the weapons whitout having to cheat thx and keep up the good work id love to help mod but im cluess as i never moded wish you the best in finding help tho
GerardotheCrusader 8 月 9 日 下午 1:09 
10/10
The 8th Victim 8 月 4 日 上午 1:33 
By the way, upload some screenshots to show people those goodies. :)
The 8th Victim 8 月 4 日 上午 1:32 
You are great! As a fan of "Chanson de geste" I truly appreciate it. :)
_Zevon  [作者] 8 月 3 日 上午 10:27 
A lot of these weapons are "collectables" so to speak, so they're not something you'd make in a DIY forge.

I could see a situation where a player might forge something like a Warhammer, or a Longsword, but some of the rarer weapons can't be easily replicated.

And for example, a Tomahawk is just slightly different shaped axe. We already have bone axes, and steel axes. So you can make your own for them for sure.
OxTailSafu 8 月 3 日 上午 9:44 
I suppose if the weapons are as rare as the Katana then that makes sense. I think it'd be a bit more compelling, for me personally, if these were craftable via the new metal working systems and then be rebalanced accordingly. I'll have to try this out though, weapon mods are always exciting.
_Zevon  [作者] 8 月 3 日 上午 9:33 
Also, these weapons are balanced as they were before build 40, I know there have been some combat changes since then.

When I found a bardiche in one run, it seemed to be well rounded and quite reliable. Five hits to drop a zombie on average, which matches something like the fireman's axe.

I agree it needs to be carefully balanced.
_Zevon  [作者] 8 月 3 日 上午 9:30 
Extremely rare.

On par with finding a Katana. They're only supposed to spawn at the Anthropology chests as well as some tool chests.
OxTailSafu 8 月 3 日 上午 9:02 
I've just taken a brief look at the weapons in a test run and so far, these weapons look to be exceptionally powerful, to the point that I worry that they'll overshadow vanilla options. How common are these weapons meant to be?