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报告翻译问题






Add this line below the fertilizer consumption "$WASTE_CONSUMPTION fertiliser 1". Works now, doesent produce that weird "i require an export slot in addition to an import."
I've checked all the other greenhousemods in the past, but I've never considered using those, for reasons I no longer recall. I liked the original mod when it was released, but found it too cheaty to use later, especially in the winter. That was before fertilizer was added to the game.
As for other heating methods, there are other greenhouse mods that implement this. However, I want to stick with the author's original idea.
As for the crop output, I'm not sure about this change. I don't want the greenhouses to be too op, and I want to preserve the original author's intention.
and it produced 42 tons of crops per day , just like 1 food factory needed.
$NAME_STR "Greenhouse Mid - Liquid"
$TYPE_FACTORY
$NO_ENGINERY
$WASTE_PRODUCTION_DISABLE
$WATER_NOT_PRODUCE_SEWAGE_FROM_PRODUCTION
$CONSUMPTION_WATER_REQUIRED_QUALITY 0.65
$PRODUCTION_SEWAGE_POLLUTION 0.20
$WATER_NOT_USE_FOR_INDUSTRY_SUBSTATIONS
$WORKERS_NEEDED 200
$PRODUCTION heat 22.00
$PRODUCTION plants 0.210
$CONSUMPTION fertiliser_liquid 0.0100
$CONSUMPTION water 0.40
$CONSUMPTION coal 0.045
$CONSUMPTION_PER_SECOND eletric 0.09
-----------------
Yes you need to change it to a powerplant if you want to use $NO_LIFESPAN as it borks anything labeled as a factory. Also just to be clear that also removes the need to rebuild the building as well
As a side note, I didn't change the building type. The building was already a factory and was created before the machine replacement mechanic even appeared in the game.
I checked tab where are farms and fields and it was empty.