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报告翻译问题






1. A team can make it to the end room, toss a million 9-bangers in, but you still fail the mission because the room is full of HVTs and in this game, your troops do not hold fire if an HVT is line of fire and will kill the HVT. When an HVT is banged, they are meant to be ducking and covering so the troops attempt to shoot over their head. However, no idea why because when civilians duck they usually avoid the civ just fine, but they will strike and kill the HVT, instantly failing the mission.
I'm not really a fan of high unit-count missions, so I was slightly out of my depth and could've done most of these missions a lot faster.
Overall it was incredibly enjoyable though, though the final mission felt a bit long- that may just be how I played it. I do wish there was perhaps a 3rd patrol.
The reinforcement event was also incredibly fun and caught me completely off guard to begin with, though the camera being locked onto several objectives was slightly jarring, even if it was just for a second.
Overall, good set of missions! Really enjoyed it, thank you for making these!!
technically ya
jason has 10k HP, but you can freeze him using CS/stingers + respirators, then stun lock and beat him to death
it's going to take forever tho
Always enjoy opening my laptop after a day of work to see a new addition to the Workshop by you. Iron Tide's a difficult yet enjoyable campaign, as well as every other addition you've made so far. Thanks man.
Either way, I hope in your next campaign you will also keep in mind the vanilla squads like you did this one (as lame as it is, those are the ones I usually use lol)