破门而入2:北方特遣队

破门而入2:北方特遣队

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[LMRY] Operation Black Shield
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7 月 30 日 下午 7:27
8 月 1 日 上午 12:37
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[LMRY] Operation Black Shield

在 Luminarity 的 1 个合集中
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9 件物品
描述
Operation: Black Shield

Briefing
Alright, boys, listen up. As we are all aware, the word on the street is that a group of smugglers calling themselves the “Sarangosta” has been making a name for themselves, bringing drugs, guns, and violence with them. Local crime has only gotten worse since their arrival, making automatic firearms more common and accessible for the wrong people. We don’t know who they are or where they’re from, but by the end, we need to get to the bottom of this. “No more shadows. No more whispers. Tonight, we shut Sarangosta down.”

[Operation Info]
  • Raid-style Police-themed missions
  • Custom HRT enemies
  • 10 primary missions
  • 2 optional side missions
  • Close Quarters and Urban
  • Varied difficulty between levels; Some easy, Some challenging

Recommended Squads
SWAT (In-Game)
Constabulary (Good Challenge if you use Pistols)
Federal Police (fair alternative for SWAT)
HRT (Required and Fun)

I thoroughly enjoyed making this. I learned how to use SWAT the way it's intended, and they are actually very fun.
Who would’ve thought it’d be difficult to make balanced maps for 3 different units while having a realistic amount of enemies.

Isn’t much else to say, but please enjoy.
33 条留言
Fedrix1409 11 月 1 日 上午 3:37 
Would be really cool to see more police themed Operations
ABEL 10 月 29 日 上午 7:29 
mission 4 isnt showing the evac for some reason
Prophet 10 月 28 日 下午 2:54 
This campaign was great but the last level completely sucked out all of the joy I had. At first it was endearing having my specops dudes clear this place as intended room to room area by area, a bit frustrating eventually. 30+ minutes per attempt. However, coming to the conclusion mission 10 blows is two design choices --

1. A team can make it to the end room, toss a million 9-bangers in, but you still fail the mission because the room is full of HVTs and in this game, your troops do not hold fire if an HVT is line of fire and will kill the HVT. When an HVT is banged, they are meant to be ducking and covering so the troops attempt to shoot over their head. However, no idea why because when civilians duck they usually avoid the civ just fine, but they will strike and kill the HVT, instantly failing the mission.
Prophet 10 月 28 日 下午 2:54 
2. After number 1, I said fuck it and decided to just hard breach the HVT room. Then I realized you designed it in such a fashion that you cannot pass wall breaches practically anywhere in the factory, thus making for only one intended solution, which is thwarted by problem number 1. I despise this level design. Also, attempting to do number 2, the problem of number 1 just now happened and there wasn't even a bang in play.
Tokenass 10 月 3 日 下午 10:39 
Loved the missions. Great Job!
KittenColony 10 月 2 日 上午 9:05 
Fifth completed campaign, done using FBI HRT

I'm not really a fan of high unit-count missions, so I was slightly out of my depth and could've done most of these missions a lot faster.

Overall it was incredibly enjoyable though, though the final mission felt a bit long- that may just be how I played it. I do wish there was perhaps a 3rd patrol.

The reinforcement event was also incredibly fun and caught me completely off guard to begin with, though the camera being locked onto several objectives was slightly jarring, even if it was just for a second.

Overall, good set of missions! Really enjoyed it, thank you for making these!!
Fedrix1409 8 月 12 日 下午 2:18 
More police missions please! I love some SWAT/HRT work!
Orion401 8 月 12 日 上午 6:13 
my guy actually added killa to DK2 noway
Xavieux 8 月 7 日 上午 6:42 
welp, now your forced to do more police missions :D
zzNikii 8 月 6 日 下午 12:20 
awesome police missions! more of this!