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Thank you very much for your feedback! I will reduce the frequency of the component merchants in my next update, along with some other behavioral fixes and prefab adjustments (I did forget to change a certain setting in the component merchants EC). I will aim to release it sometime this weekend or later today.
If you notice any other issues or have any feedback regarding combat/loot balance or content feel free to reach out :)
There is something you can do if its bothering you, head over to your steams workshop download folder find the mod id 3535735081 (this one), open the data folder > Spawn Groups > Spawn_Groups_Planetary_Encounters > open with a text editor, scroll to the bottom where you'll see the merchants, change the frequency to a lower number, save, restart space engineers, see if you get different spawns
We can move this conversation to the troubleshooting help discussion on this page if you want.
Thanks for that! I had fun with the wrecks, they were requested by not4you403. I'll add more encounters over time but i wanted to play with the new survival mechanics/encounters for a bit so i can get a better idea of how much food is suitable for looting and get inspiration from keens encounters. I hope you keep enjoying the mod!
should be stored here: SteamLibrary\steamapps\workshop\content\244850\3535735081
then navigate to Data>spawn groups
then search for frequency and adjust those really high.
this is just to confirm you'll actually get the spawns or if your really hell bent on seeing them but otherwise they will spawn eventually, its just a matter of when
Not sure if it matters yet did the GESAP command for MES to see what is eligble for spawning yet nothing on lift (probably because this doesn't need MES)
Long story short, thats normal for MES, but you should still be getting vanilla encounters. I will be doing more tests in my mod and MES along with some other MES encounter mods to see if they will still spawn. I know planetary encounters are fine and you will get them with MES enabled
I would recommend adjusting the <PlanetaryEncounterExistingStructuresRange> In your save file as MES can indirectly interfere with the vanilla spawning system by taking up all the land within the lockdown range. The guide linked towards the bottom of the page can give you more info.
As for cargo ships, I think MES handles those and I havn't dinked around too much in space with MES enabled on my test/build world to say "yea it'll work". BUT if you get vanilla encounters with MES enabled you'll get mine as well