STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Fleet Command
67 kommentarer
Fist Full of Crimson For 22 timer siden 
Ooh, that'd be cool, basing it off of WW2 unit compositions in a way. Glad to hear it's maybe less impossible than I thought it would be, though naturally I figure expanding to the ground would take a while.
spartan078ben  [ophavsmand] 6. okt. kl. 19:23 
@Fist Full of Crimson: There are lua units in the game called Groundwar, I don't know how to access them but they have mixed ground units (1 AT-TE with a clone platoon for example). So its possible for a ground expansion. I've had a chat with ChatGPT on modelling different Republic units after U.S. Army/Marine Corp ground formations, that was mainly for fun though. But I could do that and model Separatists formations after Soviet Doctrine, perhaps come up with a third variant for the Hutts.

@Autsin: yes those are leftover strings from the earlier version, right now they're just there to help tell the difference between units. I'll be putting in proper tooltips soon.
Fist Full of Crimson 6. okt. kl. 14:03 
Just curious, and I know such a change or alternate version would take a hell of a lot of time to make, but would there eventually be a plan to expand this to ground units? I think it'd be a cool concept to expand toward, maybe possible through similar spawning mechanics already seen on things like Infantry platoons.

Otherwise I do like this mod, it helps add to the feeling of scale in a niche way other people might not have thought of.
jpeters84 29. sep. kl. 15:50 
how do i use
FnafGamer183 27. sep. kl. 15:51 
Ohhh
spartan078ben  [ophavsmand] 27. sep. kl. 14:08 
The current version works but there are some bugs and compatability issues with other mods. I'm still working on an improved version but I keep hitting major bugs and behavioural problems which is really slowing me down.
FnafGamer183 27. sep. kl. 13:07 
im confused, does it not work or?
Appollonnir 12. sep. kl. 10:27 
Apprently, very, very slowly. We have to wait for authors comment on it.
Craetorian 12. sep. kl. 8:46 
how is revamp going
Appollonnir 5. sep. kl. 10:12 
Well, mod is under revamp. While 1st idea was interesting, author quickly found issue with it.
Also I think, that fleets at that time were too overpowered.
savagekiller332 4. sep. kl. 20:33 
i been wanting to try this mod but everytime i start it up it boots me out the game completely
Wilmfe23 3. sep. kl. 12:09 
The military doctrine should be bound to the factions. The republic should have a more carrier based strategy with high defenses while the confederates a more overwhelming firepower and mobility one.
Appollonnir 1. sep. kl. 6:12 
Say if you need any help with planing or ideas. While I m bad at coding, I still can try help you somehow.
spartan078ben  [ophavsmand] 31. aug. kl. 21:03 
Its coming along. I had a few ideas I wanted to try first but some of them didn't pan out.
Appollonnir 29. aug. kl. 6:37 
Hi. How is progress on revamp?
FnafGamer183 20. aug. kl. 2:59 
this mod sounds cool
Appollonnir 15. aug. kl. 4:51 
Do you want help with balancing?
spartan078ben  [ophavsmand] 14. aug. kl. 20:13 
FYI I am working on a revamp of this mod. It should be coming out shortly and there should be fewer compatability problems.
A1Angry 14. aug. kl. 2:02 
mods stopped working has patch or update broken it?
avengingangel316 13. aug. kl. 18:51 
This mod is not working for me for some reason. Is there some sort of research that needs to be initiated for the game to start giving me the option to build these battlegroups?

I tried at first to launch with the "limitless heroes" and "Unlimited pop cap" mods, but it wasn't working, so i unsubscribed those, and now I have only this and the base fall of the republic mod subscribed. I have the "steammod" codes put into the launch manager too for just this and the FotR mod. Still nothing. I load in and when i bring up the purchase menu for the ships it's still just one purchase at a time.
TheRedMafiaPanda 11. aug. kl. 9:52 
Cool idea but i do think takes the idea away that EAW provides and thats build your own fleet gives a reason to spend credits etc
However you need a quick fleet reinforcements its a good idea
Squanchy 10. aug. kl. 22:58 
@santiagoibague23
clic derecho en tu juego de EaW en Steam library
selecciona properties o la palabra equivalente
al final donde se puede tienes que copiar y pegar lo de [STEAMMOD=3535245216 STEAMMOD=1976399102] sin parentesis.
Ya que tienes los dos mods suscritos debe funcionar
A1Angry 10. aug. kl. 3:51 
can this sort of thing be done with ground troops or would that be too difficult
santiagoibague23 9. aug. kl. 19:43 
Me pueden explicar por favor, como instalo el mod?
MarcusPhoenicis 9. aug. kl. 17:13 
game changer for possibly more authentic battles
Berserker 9. aug. kl. 16:21 
i to want to know if this will be done for thrawns revenge.
this is a great mod
spartan078ben  [ophavsmand] 6. aug. kl. 18:34 
@Dragontalon 486, more like a yes but its going to be awhile before I get to it.
Dragontalon 486 6. aug. kl. 9:31 
@LoneStarRuach They said it was a possibility, but they want to iron out the mechanic and make sure it's free of bugs before porting it to the other EAWX mods. Not a definite yes, but not a definite no.
Lone Star 6. aug. kl. 6:31 
Will you also do this for Thrawn's and Revan's Revenge?
spartan078ben  [ophavsmand] 5. aug. kl. 21:57 
For this current version you need to build fleetyards to see available battlegroups. They are available in the space Structures build menu
Titan Uranus 5. aug. kl. 20:42 
Doesn't seem to work. I do see KDY market battlegroups, but none of the standards and the KDY ones only show in the info menus.
NECRO_Cade 5. aug. kl. 20:34 
could you make a list of other submods commonly used that would still work with this, like protons through shields, infinit heroes, fanon/canon added ships?
matbat.enal 5. aug. kl. 7:32 
one more thing shouldn't the highest level of the special shipyard be able to produce any of the task forces?
Barker888 3. aug. kl. 9:31 
Is this just Supremacy-like style battlegroups for GC?
Wicked Co-op 3. aug. kl. 8:50 
Player-only Mod. Do you really want the AI Doom stacking entire Task Forces?
Yes Yes I do
Wicked Co-op 3. aug. kl. 8:40 
ok well it works pretty well very fun
kingmichael500 3. aug. kl. 5:58 
@GodKolob Yeah @Skeletor is right that how i do it. its why i'm using a 500 pop cap for my fleets.
matbat.enal 3. aug. kl. 5:45 
i will be watching your career with great interest
spartan078ben  [ophavsmand] 2. aug. kl. 19:39 
Republic Only For Now. CIS and Hutt Groups are coming. But I want to polish off the Republic side and get all the systems working before I start working on a new faction.
Wicked Co-op 2. aug. kl. 18:51 
is it just republic is it for CIS too
spartan078ben  [ophavsmand] 1. aug. kl. 19:41 
***Please report all bugs in the Bug Reports Discussion

@GodKolob, you can do what Skelator suggests or subscribe to the 300 pop cap mod for Fall of the Republic.

@bOB by default the whole game is upgraded to 64-bit I believe
Skeletor 1. aug. kl. 19:12 
@GodKolob Go to the Factions.xml and search "cap" it will show you which lines to change the space cap for each faction.
generalstarcat99 1. aug. kl. 15:12 
so you could say this technically does what remake ground does but in space?
Ymir 1. aug. kl. 11:08 
is this for the 32bit older version or newer version of EAWFOC?
lone ranger v12 31. juli kl. 20:01 
neat
luker429 31. juli kl. 13:44 
does this work with the CIS?
GodKolob 31. juli kl. 7:03 
Please can someone explain how to increase the space battle population size? tried to find it in fall of the republic xml files but can't see where to change it. There are some basttles i just want my dreadnought to show up and i cant
oakinnusotu 30. juli kl. 19:30 
Anyone who plays on cruel admiral please let me know how it goes. I love having to figure out how to beat a doomsday fleet but something tells me the AI might be spamming too much in this mod I feel like every planet might need a HV gun or Ion cannon.
Ackbaraddin 30. juli kl. 8:30 
AOTCW version? :(
Ethesto 30. juli kl. 5:37 
Wanted a mod like this for a long time, thank you for making it