Team Fortress 2

Team Fortress 2

The Pacifist Gunsmith
47 条留言
Tromingus 10 月 17 日 下午 4:56 
one day
ImAware 10 月 16 日 上午 11:43 
Awesome texturework
[HECU]Aeternaw 9 月 30 日 上午 12:07 
YES YES YES YES YES
[UA] Olexa007 8 月 21 日 上午 10:58 
We need this now!
doctor medic 8 月 20 日 下午 5:29 
ok you have beeten my point. i can accept this now
Wacko Profit 8 月 15 日 上午 8:59 
A Farewell to Armaments.
Oldeadmann  [作者] 7 月 31 日 下午 6:22 
im surprised this have high positive rating
Shakes 7 月 31 日 下午 3:06 
Valve has already added cosmetics that removed things. This wouldn't be any different.
https://wiki.teamfortress.com/wiki/Classless_Update#Cosmetic_items
doctor medic 7 月 30 日 下午 4:27 
whats the point? cosmetics are suppost to add things to a character not remove things.
Noticer 7 月 30 日 上午 1:35 
God no
Clocky 7 月 29 日 下午 10:59 
"oh, and i made it paintable... because i wanted to."
is this supposed to be funny, downvoted
Oldeadmann  [作者] 7 月 29 日 下午 7:28 
yea
TheGhostThatWas 7 月 29 日 下午 3:45 
Darn, that's a shame
Shakes 7 月 29 日 下午 3:40 
@Zeugziumy My original comment was in response to Trumpet's comment.

You can add flexes to bodygroups via DMX controls, but stereo flexes don't work with them - whether it is a bug or a hardcoded limitation, I do not know. Sniper's glasses need to be able to flex on one side or the other to match his facial expressions, which is why Valve never split them off as a bodygroup. The rest of the ones they added are irrelevant to the discussion because they never had flexes added to begin with.
Technical Difficulties 7 月 29 日 下午 3:20 
Kinda reminds me of those early hats that just remove the default hats.
Oldeadmann  [作者] 7 月 29 日 下午 2:26 
you can paint the cosmetic, but there is no paint region. so it being paintable its just a joke.
if valve actually adds this (weach is impossible do to obvious reasons) they probably gonna remove it, or ask me to remove it

basically: the paint region is a joke, not the cosmetic
TheGhostThatWas 7 月 29 日 下午 1:55 
Looking again at this, I'm still confused if paint does nothing as a joke or if there's a secret paint region. It would be funny if it just painted the little white collar of the shirt heavy wears under his outer layers. Or the tiny brown stripe in the middle of his default vest. Just something incredibly tiny but noticeable if one looks closer
Oldeadmann  [作者] 7 月 29 日 下午 12:20 
Ill fix it
Oldeadmann  [作者] 7 月 29 日 下午 12:20 
Danm true i forgot about that
TheGhostThatWas 7 月 28 日 下午 2:46 
Loadout 3 (TFC Heavy) would require a 4th cosmetic slot :(
Oldeadmann  [作者] 7 月 28 日 上午 4:18 
I would paint it. For the funny
Tromingus 7 月 28 日 上午 12:12 
The tears of angry redditers who placed their "well spent money" on paint; and who placed it on this cosmetic, who then bitch and cry about it, will taste sooo good.
Oldeadmann  [作者] 7 月 27 日 下午 8:33 
And the paintable part of the cosmetic. Its a joke i think its funny that it wont show by all means. But it changes the color of something.

If everyone insist ill do a paint showcase with all the colors
Oldeadmann  [作者] 7 月 27 日 下午 8:30 
I promise it will be simpler. Close to the vanilla look
Oldeadmann  [作者] 7 月 27 日 下午 8:29 
Since everyone said that the backpackicon should change to something better. Ill do a update on the backpack icon
MeatwadMeatwad 7 月 27 日 下午 6:50 
hatless update turned bulletles update
Medi-Pyro 7 月 27 日 下午 4:49 
If they can have hats that remove the default hats, they can do this lol
Oldeadmann  [作者] 7 月 27 日 下午 3:26 
Lol true
silviocoqueiro 7 月 27 日 下午 2:27 
Debuff: 100 less bullets on all machine guns.
Wacko Profit 7 月 27 日 上午 10:04 
sure
Zeugziumy 7 月 27 日 上午 9:06 
@Shakes
What do you mean? Bodygroup is just a toggleable functionality that shows or hide on the model. In technical terms, each bodygroup is a separate model inside the player model files. As far as I know, the Sniper's glasses can be taken out, Valve simply hasn't done that not due to limitations.

The vast majority of Bodygroups were added to the game to be used with promotional items, with some very few exceptions:

Scout's "shoes_socks" was for the Essential Accessories;
Scout's "dogtags" was for the Sign of the Wolf's School;
Soldier's "grenades" was for the Lumbricus Lid;
Pyro's "head" was for the Foster's Facade;
Pyro's "grenades" was for the Stockbroker's Scarf;
Pyro's "backpack" was for Scrap Sack.

Demoman's shoes were added on the same patch as the Conjurer's Cowl, which leaves me to believe there was supposed to be a shoes item for Magicka.
Mentlegen [Iron Knights] 7 月 27 日 上午 9:05 
Pootis engage time...
Shiro-Luna 7 月 26 日 下午 10:06 
Komrade Keith's Brazen Bandolier
Why this name? It's to follow the trend of older cosmetics that remove a class' notable piece of clothing (y'know, Baseball Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine)
Shakes 7 月 26 日 下午 4:57 
Sniper's glasses can't be turned into bodygroups because asymmetrical facial flexes don't work on bodygroups.
Trumpet Player 7 月 26 日 下午 2:44 
Hmm after this bodygroup, I wonder if they have more on the cards. Perhaps a bodygroup to remove legs and arms?... Nah that would be too much, perhaps Sniper can finally have that glasses bodygroup.
Diva Dan 7 月 26 日 下午 2:38 
TAKE MY UPVOTES!
Glitch 7 月 26 日 下午 2:02 
Mann's bout to make 1 morbillion bucks
BoxernBuffa 7 月 26 日 下午 1:55 
heavy without his bullet belt looks just plain wrong
♥♥♥♥?!?!?!?!? 7 月 26 日 下午 1:41 
literally just heavy without the bullet chain on himself
still voting yes tho
Oldeadmann  [作者] 7 月 26 日 下午 1:17 
took 30 mins to make it
Oldeadmann  [作者] 7 月 26 日 下午 1:17 
the easiest submission of my life, lol
heterosexual 7 月 26 日 下午 1:01 
this saved tf2
Healthpack Goblin 7 月 26 日 下午 12:10 
I have yet to meet one who can outsmart .
Ted Beneke 7 月 26 日 下午 12:09 
Real
nights at FRED! (very scary) 7 月 26 日 下午 12:06 
bro just turned the bodygroup off and submitted it
Oldeadmann  [作者] 7 月 26 日 上午 11:47 
uhm... nothing, this is just a joke really (but you can actually paint it)
Cipherlock 7 月 26 日 上午 11:46 
What would painting it do???