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hope that guy comes back soon
The actual effect is as follows:
When you play 4 cards, record the last one and increase the amount by 1.
When this is repeated 4 times, add the highest-cost card of the 4 recorded cards to your hand, and reset the amount.(this is not Callback, so cant gain block.)
When Callback, gain blocks equal to the amount.
I think the effects of the old version may have been mixed together.
2.难度选项调整:
[olist]
[*]负荷过载:进入 超负荷回合 时保留25%格挡,但会失去1点能量。
[*]技力缺失:进入额外回合后,你失去10点技力,且下一回合少抽1张牌。
[*]机体熔毁:每场战斗只能进入1次 熔毁回合 ,且回合内不再能回复技力。
[/olist]
3.将原本的“额外回合开始时放回手中”统调为机制 回调 ;
2.修复了部分英语文本错误
本mod的*破碎回响*与*Koakuma(小恶魔)*mod能发生很神奇的化学反应,后者加入了一个遗物*禁忌的魔法书*:每次打出卡组外的牌,手牌里的一张牌耗能减少。
于是本mod的*回溯*提供回收手段,*永恒与此刻的误差*提供每次打出*破碎回响*时的迭代计数➡每次打出*破碎回响*都会额外打出3张*记忆碎片*➡*回溯*每次都能触发➡*破碎回响*被遗物变为0费,非常简易的无限combo达成了。
2.新增难度选项:每场战斗只能进入1次熔毁回合;
3.修改重构选项-充能:每句游戏只能使用3次;
3.重构卡牌时会有更高的概率获得高稀有度卡牌(概率从10%提升至18%)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3531668452/
About Battle Concentrate effect, it described "every time you play Attack, lose 1 Humanity." However, the effect is activated any card (like skill, power) you play. Is this a bug?
新机制感觉还可以和其他牌增加一些联动,比如处于人/兽状态则有XX效果,仅可在人/兽状态打出等等,期待后续更新;
最后祈求隐藏BOSS软保底,有时候一直换也没有 ( ཀ ∧ ཀ )
项目地址: https://github.com/FimmlpS/Mon3tr
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3531668452/
修复了一处描述错误。
Updated on September 15th, 2025:
Fixed a description error.
1.修复了模型相关BUG;
2.添加了韩语文本,感谢@ororong提供的翻译帮助!
Updated on August 30, 2025:
1. Fixed model related bugs;
2. Added Korean text, thank @ororong for providing translation assistance!
(Iterate seems to be a truly compelling feature of this mode)
you need to refractor your relics to obtain some relics which are connected to hidden bosses. Then when you beat the corrupted Heart, new acts will be available…