Fraymakers

Fraymakers

The Roaring Knight (boss character)
2 条留言
Random guy  [作者] 7 月 20 日 上午 5:50 
It's a boss character so I mainly try to make them fun to play as and don't focus too much on balance. No air attacks beside down special, neutral special, and up special is simply because it would be very weird. like the jab attack would make you float for a whole 10 seconds which I feel like would just feel awkward. I almost always forget hurt boxes though I will update that. Also I would love to have the other moves but I simply don't have the knowledge in coding to do them, I couldn't even IMAGINE how I would recreate the final attack. And the lack of a trail effect will be something I work on. Thanks for the feedback!
Kickersboy07 7 月 19 日 下午 9:58 
A lot of the hurtboxes just dont fit, like jump, intro, jab, etc. All the moves are good but im pretty sure all the projectiles can get stuck on ledge which makes it look and feel unpolished. Also the knight has a effect that didnt get included which sad. (effect being the afterimages in deltarune) Would have been nice to have some costumes but then again this character probably wont be played as much due to a lot of overpowered moves. Shame that not all of the moves get an attack like no air attack but that isnt a big deal as much as the other issues i said.
Overall its ok but definitely needs more polish. Keep it up tho, also excited to what the second boss character will be.