潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

English Zone
88 条留言
Ark 10 月 21 日 下午 7:21 
Thanks so much. I was so curious what was writen everywere. Now I can even more immersed
rbwadle  [作者] 10 月 1 日 下午 9:21 
FFS . . . @Lima, I went back to check and it seems that the localization was updated with 1.6 and now that detector has the localization spelling with the H instead of G. This was not the case when I created this asset. The game files still say Gilka such as the staticMesh (SM_dev_detector_gilka) and the icon asset (T_dev_gilka). Now I guess I need to go in and make the change because what is in the localization is what the texture should show in order to avoid confusion.
rbwadle  [作者] 10 月 1 日 下午 9:10 
@Lima, I appreciate the feedback and I am aware that the Cyrillic character Г is used in the texture and not ґ. However, both the English localization references and the names of the actual game assets related to that detector spell it as "Gilka". Although I am sure I have made more than a few mistakes in translating for this mod, the spelling here was an intentional choice to match the English localization. However, please do bring up anything else that you see that looks wrong. I am certain that the next one that gets brought up will surely be a mistake on my part, I am not infallible after all. Perhaps GSC have the same problem I do where I can't actually type the character ґ on the Windows укр keyboard layout. I say we blame Microsoft because every time I try I just end up with a backslash.
Lima 10 月 1 日 上午 2:49 
The name of the detector "Gilka" is incorrect.
The correct form is "Hilka", like for example the name "Honta".

G → H
rbwadle  [作者] 9 月 30 日 下午 12:12 
@Subaru, Yes, There was nothing changed in the 1.6 patch that affects this mod.
Subaru Swift 9 月 30 日 上午 8:20 
hello, is this ok with the new 1.6 patch?
rbwadle  [作者] 8 月 31 日 下午 7:00 
@StormTigrex, If you are referring to the смачного (Enjoy your Meal) and меню (Menu) signs on the wall just to the left of the Canteen entrance as you are looking at the entrance from within the canteen, then I am aware of those as they were intentionally ignored (for now) due to the fact that they are actually individual character model assets baked into asset actor pack collections. Those are not trivial to replace but I have some ideas on how to dynamically add translations below them using some blueprint tricks, but that will most likely come after the next SDK phase which will make runtime blueprint logic much cleaner and easier to implement. Many indoor billboards in the world are constructed the same way and they will typically show as white or red 3D model letters. In time those will be translated as well. If you are referring to something else then let me know with as best of a relative location description you can. Thanks!
StormTigrex 8 月 31 日 下午 1:51 
I noticed you missed a sign in the canteen of the Chemical Plant, left of the chef.
i steal spoons for a living 8 月 31 日 上午 9:56 
good mod but dear god this comment section
◯ | Troskiii 8 月 30 日 下午 2:22 
@rbwadle yes nvidia cloud streaming service :) and np
StormTigrex 8 月 30 日 上午 3:56 
As someone who has dived deep in all the text file dumps, the amount of *cut content* is insane, let alone the deep, unknown lore going on in the background. Thanks for all your hard work in helping uncover some of it for the rest of us.
rbwadle  [作者] 8 月 29 日 下午 9:15 
@IHaveBadWiFiBro, can confirm I ain't normal that's for sure. I enjoy this type of stuff. Its like playing around in a ball-pit and I just don't want to leave. Also it is ridiculous how much lore I have uncovered that I don't even think UA speakers have noticed. Thats what keeps me digging deeper and deeper. Im just happy that you and a few others also get something out of it as well.
@Troskiii, I don't even know what GeForce Now is. like the NVidia Shield or a cloud gaming service? I need to look that up, good to hear it is working on frameworks I didn't even test, lol.
IHaveBadWiFiBro 8 月 29 日 下午 6:51 
you're nuts man, we appreciate it so much
◯ | Troskiii 8 月 20 日 下午 1:47 
great mod <3 works well on geforce now too =)
rbwadle  [作者] 8 月 15 日 上午 4:46 
Same, I think everyone's anxiety is heightened and that makes it really easy to misdirect anger. I received quite a bit of that early on with this mod. I can only imagine how much more the RU translation mod author got.
AstonishedMorray 8 月 14 日 下午 10:52 
Aight sorry m8, just tired of this bloody mess and how dowright disghusting the whole situation in community is. No way to hear any actually descent info or arguments on any platform about why is this thing going on, i myself was trying to mod game, an after mod takedowns on multiplatforms i feel my drive to do such thing just waining away.
rbwadle  [作者] 8 月 14 日 下午 1:17 
@AstonishedMorray, you yourself may not be a troll but your comment is. I am tired of reading comments that are intentionally trying to incite divisiveness and controversy. The RU sign translation mod that I am sure you are referring to was not taken down because it was in the Russian language. The same thing happened on NexusMods and GSC can not force Nexus to take anything down there. GSC is only partnered with Steam and Mod.io. I am against any mod being removed by anyone other than the author of said mod with the exception of mods that are malicious, stolen or broken.
It is far more likely that the Author delisted their own mod or Nexus/Steam placed it into mod review due to actual content violations or reports of content violations.
Also, to imply that this mod is the same given the massive difference in scope is dismissive at best.
AstonishedMorray 8 月 14 日 上午 6:31 
Wtf, you call me troll m8, fuck you
rbwadle  [作者] 8 月 13 日 下午 12:00 
↓ ↓ ↓ Please, DO NOT feed the Troll ↓ ↓ ↓
AstonishedMorray 8 月 12 日 下午 10:53 
So they removed the same mod but russian from steam, but kept this one, really unbaised it seems, really mature.
Subaru Swift 8 月 9 日 上午 6:36 
Thanks for a fast reply. :) Sounds like a plan by letting some other mods take over a bit of your mod IF needed.
I will check out your posters as i was using the other one until you made you posters.

Cheers
rbwadle  [作者] 8 月 9 日 上午 5:49 
@SubaruSwift, I set up this mod to allow for it's textures to be overwritten by other mods for this exact scenario. With both this mod and Atmospheric Posters installed, then Atmospheric Posters should win out in load order meaning English Zone will load first then Atmospheric Posters will load second which will add it's poster textures. So they are fine to use together assuming you prefer the posters from Atmospheric Posters.
Thanks for the kind words!
Subaru Swift 8 月 9 日 上午 3:43 
brill mod thank you.
I also use https://www.nexusmods.com/stalker2heartofchornobyl/mods/1407?tab=description
Will you're mod work with the above, or should I just stick with your cool mod??

thanks
Fungus Cobb 8 月 6 日 上午 9:11 
Nice, I always wondered what the graffities where saying. That Russian bots attempt at demoralization was also entertaining.
matiasapr30 8 月 4 日 下午 12:01 
jesus , thanks man i try this one tonight after work ... great focking job
Zoich 8 月 4 日 上午 10:56 
@rbwadle I completely understand what you're saying. Half of my family currently lives in Ukraine, and I was born there myself. It is my homeland, and I love Ukraine. But I do not associate Ukraine with its government, which led the country into war. Just as I don’t associate Russia and its citizens with its leadership and political decisions.
Zoich 8 月 4 日 上午 10:56 
A tremendous amount of effort has been invested on both sides to incite hatred toward each other — but that doesn’t work on me. For me, Ukraine and Russia are one: my family and friends live in both countries.

At one point, when I was already living in Russia, I returned to my hometown in Ukraine and studied at a local Ukrainian school. Back then, the teaching was still entirely in Russian, and Ukrainian was taught as a separate subject. I’ll never forget how my Ukrainian language teacher humiliated me in front of the whole class simply because I lived in Russia. That was back in the 1990s, long before the war. The hostility toward Russians began long ago, and sadly, for many years it has been instilled in the minds of young people.
Zoich 8 月 4 日 上午 10:56 
Even now, I can’t understand the hatred directed at ordinary Russian people who never made political decisions — people who genuinely love Stalker. Russians had no power to stop these political events, just as Ukrainians couldn’t stop the events unfolding in their own country. It simply wasn’t possible.

GSC made the right call by not deliberately fueling hatred in the game. They didn't introduce a stereotypically “evil” Russian faction, nor did they include the kind of Russophobic content many were expecting. I suspect part of the reason is that Russian players make up a significant share of the game’s revenue — because there are a great many Russian fans of Stalker.
Zoich 8 月 4 日 上午 10:56 
However, I believe it was a mistake to “neuter” the game out of hatred for Russians, removing parts of what gave the game its identity. Ukraine, like Russia, was part of the Soviet Union. The atmosphere of Stalker is rooted in post-Soviet decay — in its language, its symbolism, its cultural texture. The Soviet Union is not the same as modern Russia — and that distinction is crucial.

The Soviet Union is part of Ukraine’s own past. Erasing your history, pretending it never happened, is a poor decision — and history shows that such erasure never leads to anything good.

I sincerely hope this war ends as soon as possible, that people stop dying, and that hatred disappears. Because there is no real difference between Russians and Ukrainians.
Eternal 8 月 4 日 上午 10:40 
That's the democracy you fight for, pathetic.
Eternal 8 月 4 日 上午 10:39 
Russian localization of textures were deleted - due to reports
Soviet symbolics were removed - due to reports
This mod still going strong
Ironic

Games and mods should NOT be have any sort of politics, if you don't like it - don't play it.
rbwadle  [作者] 8 月 3 日 下午 12:44 
@Zoich, for the record, I do not believe in removing any mod unless it is broken or malicious. Even so, I would not expect any Ukrainian to emotionally differentiate between the Russian State and the Russian People while living in constant fear. If my home was attacked by a bordering nation, I would be the first one lining up to march in and take out their leadership as well as anyone else who tried to impede me by force.
Your core point is a valid one. That being said, I was fully expecting GSC to go even farther and have one of the main threat factions in the game be some alternate universe version of the Russian Federation. I believe they showed more restraint than what most other studios would have exhibited.
In time, the wounds will heal and the discourse will soften, but until then I humbly request patience and empathy with your neighbor and to help ease their fear and anxiety in whatever way you can that doesn't make you a target within your own country.
Zoich 8 月 3 日 上午 8:08 
Borahkreth, you've probably seen many similar comments — and there's a good reason for that. The truth is, what I'm saying resonates with a lot of people who feel the same way.
Decommunization in Stalker.? Seriously?
Cut out Soviet symbols, erase the Russian language and textures from a game set in the post-Soviet zone — and what's left of Stalker’s atmosphere?
Nothing. Just a parody of what fans have always loved — and what they'll now have to fix themselves.
And believe me, they will.
Because no one will care about the developers' resentment toward their own history.
Borahkreth 8 月 2 日 下午 1:07 
Zoich, I've seen this comment word for word countless times. Don't know if you're a bot or just a random guy copy pasting stuff, but that's ridiculous
Chad 8 月 2 日 上午 11:34 
I wonder why that is
Zoich 8 月 2 日 上午 11:18 
The removal of the mod featuring Russian textures by GSC once again highlights the degree of hostility and Russophobia in Ukraine — something that has already led the country to serious problems. It's truly unfortunate that the game developers chose to act this way. S.T.A.L.K.E.R. has a massive fan base in Russia, and many Russian players bought the game despite having the option to download it for free. I believe now, the number of people willing to pay will significantly drop.

Russian voiceovers, Russian textures, and Soviet symbols — all of these can easily be added through community modding sites. As always, it will be the fans who ultimately turn this raw version into the game it was truly meant to be.
rbwadle  [作者] 7 月 30 日 下午 6:45 
Weapon repro will just be for word character translations. all other aspects of the textures will stay the same.
Inari the Kitsune 7 月 30 日 下午 3:58 
With the "Reproduction and modification of weapons", how will that work? is it going to be an IRL texture (like real G-36 and USP markings) or...?
IHaveBadWiFiBro 7 月 30 日 上午 9:41 
i love this so much thank you author
SpicyMonkey 7 月 28 日 下午 11:00 
As much as I love the atmosphere of the original art, I feel way more immersed in the zone when I can read the signs.

Very helpful!
arghy 7 月 27 日 上午 1:55 
Been wanting this for a long time! felt so bad looking at clearly some story driven stuff and being unable to understand it. Hopefully the devs add a subtitle option as i've actually been able to verbally differentiate ukranian from russian because of the audio i'd love to be able to eventually understand written ukranian from looking at it.
rbwadle  [作者] 7 月 26 日 下午 10:15 
@StormTigrex. I can see what you mean. I am not above reverting or pulling back changes if it suits the general consensus. I rarely have taken significant artistic liberty in the repro-and-replace textures but for some reason -- maybe it was really late at night -- I just found that to be too funny and decided to keep it in. I think only that and one of the Spark Graffiti items are the only two where I significantly deviated from the style of the original.
StormTigrex 7 月 26 日 下午 8:44 
I only wish there was a version of the mod where the faction symbols didn't change along with the lettering. The Freedom symbol is frankly jarring. It's hard for me to complain about this since the author clearly put a lot of effort and love with every texture, but I'd just like to be able to read the thing, not change the way it looks.
Night Stalker 7 月 24 日 下午 3:47 
Thanks for this mod
ToJKa 7 月 21 日 下午 11:22 
I'm still hoping GSC implements grafiti subtitles. But until then, this works much better than trying to translate with a smartphone.
Borahkreth 7 月 21 日 下午 1:54 
THIS. This is exactly what I need for my next playuthrough if GSC never implements a subtitle feature. Thank you very much. Don't listen to the haters
☢=NiutoN=☢ 7 月 21 日 下午 12:56 
Looks Great! Even in Ukraine):dontbreathe::Ukraine_nvl::mllrrad:
rbwadle  [作者] 7 月 21 日 下午 12:42 
@Unknown, Yes, all of the world graffiti including noontide pre-signal, monolith post-signal as well as Faust specific (these are the ones mostly written in blood) have been reproduced and are included in all versions of the mod.
Unknown Karma 7 月 21 日 上午 10:36 
I am curious, out of all the textures replaced and translated, have you finished with the Monolith ones? I was so curious what they say after the Signal happens, especially written with blood. I guess i can imagine what but it feels like there's more to it.
The Wonton Cat 7 月 20 日 上午 3:07 
"Sidorovich is a crook!"
Yup, this is a subscription and an instant favourite.