潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

Lootable Zone
92 条留言
Kyne's Peace  [作者] 9 月 29 日 下午 3:22 
@juanmacr91 For Radiation Overhaul you will need a new save.
juanmacr91 9 月 29 日 下午 2:47 
Reading previous coments seems you will release a Base building and Radiation overhaul mod in the future,
Will we have to start a new save for these new mods? Im considering to start a new game but not sure if I should to wait for it yet
Kyne's Peace  [作者] 9 月 17 日 上午 2:20 
@Desolate It will include repair kits in the near future. Sleeping bags will be craftable aswell once my Base Building and Temperature Mod is released. They will be placeable where you want to aswell.
Desolate 9 月 17 日 上午 2:13 
Does this mod include repair kits or sleeping bags?
Hybrid Sentience 9 月 6 日 下午 1:00 
@gansu!
https://www.nexusmods.com/stalker2heartofchornobyl/mods/1495?tab=files

Go here and follow instructions. It's a Localization issue.
gansu! 8 月 31 日 下午 4:26 
i see the item id's instead of the actual game name for items
Draconis🐊 8 月 31 日 上午 5:15 
THANK YOU Rat Pack! I was considering adding this to spice up coming back to Stalker 2 and knowing that they messed with the buy/sell values to such an extent is heart breaking but that is on par with Gamma style survival/crafting setups where you build everything with stuff in your hoard and it takes forever to grind up money to even think about fixing up low tier gun internal parts.
ratpackk79 8 月 30 日 下午 3:51 
Great mod except for some reason it tanks the value to sell and drastically spikes the cost to buy.

I loved Anomaly and was stoked to see someone trying to bring back the extra loot and crafting system. But making every item in the game sell for less than 10% of its static value AND cost nearly 3x as much to buy???? (ie: the Mold artifact sells for 900 rubles, instead of 4k and valued at 12k. Mosin rifle now costs nearly 30k to buy instead of 13k, 5.45 is over 3k a BOX, and AK-74Us are selling for under 400.)
The game is virtually unplayable dude i literally cannot buy a single stack of ammo 3 hours in looting every single stash and side quest and my best gun is now unusable, and this is while avoiding as much random bs as i possibly could like wtf.
Huntra 8 月 27 日 上午 10:02 
This mod is game changing and honestly should just be part of the game. Im using OXA standard in conjunction with this for the NVGs and attachments. Thanks for the hard work
Kyne's Peace  [作者] 8 月 24 日 上午 1:01 
@GamerTank From what I know, there's no system that makes things respawn in the game itself. I've been thinking of ways on how this could be done, but I'm not entirely sure it is possible. Really wish it would be though.
GamerTank 8 月 23 日 下午 8:48 
will the loot keep spawning after sleep? in same places we have visited? so we can go check again
Gamer 8 月 17 日 下午 2:04 
Same question as Mebi, is this compatible with Unlimited/Infinity?
F1tgal911 8 月 17 日 上午 12:18 
Is this compatible with OXA Prototype?
Mebi^^ 8 月 5 日 下午 12:02 
Is the mod compatible with Stalker Unlimited?
https://www.nexusmods.com/stalker2heartofchornobyl/mods/1453?tab=images
RyuuichiKusanagi 8 月 2 日 下午 7:59 
Will this fix the mutant looting bug?
m1robuff 7 月 29 日 下午 12:02 
Этого очень не xватало в сталкере. Ещё нужен перевод и описание предметов
Seimei09 7 月 23 日 下午 5:13 
Крутой мод, но на русский бы перевод
Sklizm 7 月 23 日 上午 6:25 
So I installed the localization files, put all 3 of the files in my ~mods folder but the names are still mumbled up, the mods are installed through Steam Workshop, both Lootable Zone and Craftable Zone, I have no clue what could be the issue
Kyne's Peace  [作者] 7 月 23 日 上午 1:47 
@s. Read the description as why the names look that way. And its not safe to remove mid save no, your game will probs crash.
s. 7 月 23 日 上午 12:51 
is it safe to remove mid save? names just look like code, makes it look too messy.
Aviticus Dragon 7 月 22 日 上午 10:40 
Maybe check out the Faster Looting mod. Seems like a good addition.
Aviticus Dragon 7 月 21 日 下午 8:04 
There needs to be a button to be able to transfer all the items from this mod from our inventories to the personal stash..double clicking on everything is getting tiresome. Otherwise great mod!
Sahura 7 月 21 日 下午 12:23 
english is not problem for me, it's question of comfort, Anyway it's great idea to make Stalker 2 into Anomaly feature game)
Kyne's Peace  [作者] 7 月 21 日 下午 12:21 
@Sahura Yeah, there's no Russian localization yet, so every item on this mod will be in english for the moment being.
Sahura 7 月 21 日 下午 12:03 
My game on russian language so after installing Lozalization mod the objects from your mod has english descriptions
Kyne's Peace  [作者] 7 月 21 日 上午 11:43 
@Sahura How do you mean main language? Can you give me a bit more information on what it means, and what main language is it? What is the problem? :)
Sahura 7 月 21 日 上午 11:21 
For some reason after installing Localization mod and running current game, the main language is not showing up
Kyne's Peace  [作者] 7 月 21 日 上午 7:29 
@chowderFlapjack Yes, it is likely. If we ever get a way to put mod options of sorts (hopefully it will be possible in the future), it may also end up there.
chowderFlapjack 7 月 21 日 上午 7:20 
after the most recent update to this mod it’s pretty much perfect to me! the only thing is i actually really liked the restriction of not being able to sell guns and armor to traders, it actually made the game a lot more fun for me. theres another mod that does the same thing but i dont believe its compatible with this one, so would you ever consider a second version of this mod with that more hardcore traders/economy?
Kyne's Peace  [作者] 7 月 21 日 上午 12:50 
@Tom No, it no longer requires a new save file.

@Walter White Pliers are used in some recipes. Tweezers and Trauma Shears will have use in the future, as the description says that is the case with many items. Idk if I'll balance the weight of items, we'll see, you're not meant to carry everything you find with you, you're meant to choose. About the shortcut to move stacks, I'm looking into it. Thanks for the feedback!
Walter White 7 月 21 日 上午 12:34 
Some thoughts after 6h of a new game with the mod:

-still too much stuff to find.
-some tools without use. What to do with them? (Pliers, Tweezers, Trauma Shears)
-most stuff is too heavy. I have to throw things away all the time.
-A colored dot to indicate the condition of materials would be nice (red, yellow, green)
-Techs should sell the tools for disassembly, like Swiss Knifes. Couldn´t find one yet.
-Is there a shortcut to move the complete stack to the stash?

4x and 8x scopes should not be craftable from scrap. Seems too OP.


But its a good step in the right direction. Thanls for your work!
Leustad 7 月 18 日 下午 10:03 
Is there any chance to split the stash in to tabs i.e: weapons, armor, ammo, food etc... ?
chomskysfavefive 7 月 18 日 下午 5:38 
Another step towards Anomaly II thanks bro
Tom 7 月 17 日 下午 10:14 
i assume that this requires a new save file
RealChris 7 月 17 日 上午 3:29 
Will This Mod Ever Support Placing Skiff's pistol Into The Inventory For Safe Keeping Without Breaking The Game Or Cutscenes. It's An OCD Of Mine To Store Weapons I Don't Use Rather OP Or Not, I Just Prefer The UZI Bc Of The Consistent Bullet Sequence For Mutant's In Masse's.
Doqlwdn_r3 7 月 16 日 上午 9:29 
Because it's not convenient to double clicking lootable items if I don't want to grab them all
Doqlwdn_r3 7 月 16 日 上午 9:25 
Can be implemented a feature when holding left mouse button and hover over items then an item quickly moves from body inventory to your inventory, or an item moves from your inventory to storage inventory?
Kyne's Peace  [作者] 7 月 16 日 上午 1:43 
@Just Llama GSC has to upload mods to Xbox for us at this moment. Last news I have of this is that they are giving my mods a look, probs testing that they all work, and then they'll upload them to console.
Just Llama 7 月 15 日 下午 5:38 
Do you have plans to add those mods to xbox?
Kyne's Peace  [作者] 7 月 15 日 上午 7:03 
New update is up. Loot has been drastically reduced, some straight up removed. Breakable boxes have been changed. And traders not buying stuff has also been fixed, as has traders selling broken stuff. All details are in patch notes.
Kyne's Peace  [作者] 7 月 15 日 上午 3:13 
@TrulyGrimm Please read the description.
TrulyGrimm 7 月 15 日 上午 1:59 
Are the names of items supposed to look like lines of code instead?
Kyne's Peace  [作者] 7 月 15 日 上午 12:40 
@CustomsRatAtac You should be finding the new items in the overworld with a new save, if you don't, then try installing the mod from nexus. There is clearly something up GSC needs to fix that for whatever reason causes some users to not be able to use some steam mods, and installing them manually seems to fix it for some people.
CustomsRatAtac 7 月 14 日 上午 10:13 
Hi, I have the localizations installed, installed the mods, and started a new run, but don't seem to be finding any of the items? The crafting menu also won't open
orenjiminto 7 月 14 日 上午 5:32 
Yup, broke a crate and some new items literally exploded out of it
orenjiminto 7 月 14 日 上午 4:11 
Thanks. Going to try it and see how it goes
Kyne's Peace  [作者] 7 月 14 日 上午 4:00 
@orenjiminto Not necessarily, but if you don't you may not find world laying around loot related to Lootable Zone.
orenjiminto 7 月 14 日 上午 3:54 
Do I need to start a new game with both this and craftable zone mods?
Kyne's Peace  [作者] 7 月 14 日 上午 3:05 
@Warhead Not everybody buys everything. But I am looking into that from the feedback the community has given.

@Loonarsolum I'm looking into removing the late game armours from loottables in the world, and also reducing all the loot in general.

@PINK SWORD (UZI SCOPE) I didn't decide anything of that. I have chosen to wait until GSC addresses a mod loading order issue before I can explain to the community how to make their own recipes for Craftable Zone, otherwise we will have situations in which for some people things work, and for others it doesn't. I wish to avoid that.

@Bogomol_Ateist I'm looking into returning traders to vanilla, or vanilla with a bit more of things. Thank you for your words.
Bogomol_Ateist 7 月 14 日 上午 2:54 
thanks to the author this is an amazing mod and like a really huge contribution to the stalker community
everything works fine for me i just had to remove flashlight mod and also put the localization files manually into the folder
only problem is i can't sell stuff to the trader except the items added by this mod